Overview
offroad_02_body.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
26,070
Faces
20,948
Textures
4
Materials
7
Size (X × Y × Z)
2.554 × 1.988 × 4.709 m

ODOL v54 · 761,638 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
2.554 m
size_y
1.988 m
size_z
4.709 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.003093481
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.276785016, 0, -2.15685606
bboxmaxposition
1.276785254, 1.988483906, 2.551842451
bboxminvisual
-1.276785016, 0, -2.15685606
bboxmaxvisual
1.276785254, 1.988483906, 2.551842451

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
2
geometry
1
geometryfire
4
geometryview
3
Level of Detail 5
1.000 26,070 verts 20,948 faces 4 tex
Resolution
1
Vertices
26,070
Faces
20,948
Height
1.5819

Named selections (10)

  • dial_voltage
  • dmgzone_bumper_2
  • dmgzone_chassis
  • dmgzone_fender_1_2
  • dmgzone_fender_2_1
  • dmgzone_fender_2_2
  • dmgzone_roof
  • hood
  • susp_axle_1_2
  • trunk

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_co.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_gauges_co.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\vehicles\wheeled\offroad_02\data\default_addblend.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 0 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
0
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Offroad_02_body: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Offroad_02_body 0

No Sections in model.cfg.

Textures 4
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_co.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_gauges_co.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_co.paa
Materials 7
  • dz\data\data\default.rvmat
  • dz\vehicles\wheeled\offroad_02\data\default_addblend.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\offroad_02\proxy\offroad_02_body.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Offroad_02\proxy\Offroad_02_body.p3d — use the copy button in the page header to paste it elsewhere.