Overview
offroad_02_hood.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
9,181
Faces
9,125
Textures
2
Materials
4
Size (X × Y × Z)
1.799 × 1.418 × 2.310 m

CfgModels · Offroad_02_Hood — Sections

  • dmgzone_doors

ODOL v54 · 311,358 bytes · Skeleton bones: 1 · Sections: 1

ODOL Flags 37

Size

size_x
1.799 m
size_y
1.418 m
size_z
2.310 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.612334371
geometrysphere
1.337558985
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
10.966349602
massreciprocal
0.091188043
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.611755371, -0.645110965, -1.153616548
bboxmaxposition
0.187640324, 0.772679567, 1.156178474
bboxminvisual
-1.611755371, -0.645110965, -1.153616548
bboxmaxvisual
0.187640324, 0.772679567, 1.156178474

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.006418675, 0.076657623, -0.026400983
centerofmass
-0.027782124, 0.131749436, -0.019992922
aimingcenter
-0.006418675, 0.076657623, -0.026400983

ByteIndices

memory
2
geometry
1
geometryfire
4
geometryview
3
Level of Detail 5
1.000 8,961 verts 8,792 faces 2 tex
Resolution
1
Vertices
8,961
Faces
8,792
Height
1.3918

Named selections (1)

  • dmgzone_doors

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_glass_ca.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_glass.rvmat
Geometry 10 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
12
Height
1.3920

Named selections (2)

  • component01
  • doors_hood

Named properties (2)

Name Value
autocenter 0
invviewcameraroll -90
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
1.4130
View Geometry 10 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
10
Faces
12
Height
1.3920

Named selections (2)

  • component01
  • doors_hood
Fire Geometry 188 verts 303 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
188
Faces
303
Height
1.4004

Named selections (1)

  • dmgzone_doors

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat
model.cfg
class CfgSkeletons
{
	class CarDoors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Offroad_02_Hood: Default
	{
		SkeletonName = "CarDoors";
		Sections[] =
		{
			"dmgzone_doors"
		};
	};
};
CfgSkeletons · CarDoors 1
BoneParent
doors —
CfgModels · Offroad_02_Hood 1
  • dmgzone_doors
Textures 2
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_glass_ca.paa
Materials 4
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_glass.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\offroad_02\proxy\offroad_02_hood.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Offroad_02\proxy\Offroad_02_Hood.p3d — use the copy button in the page header to paste it elsewhere.