Overview
offroad_02_trunk.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
1,865
Faces
1,587
Textures
1
Materials
3
Size (X × Y × Z)
1.259 × 1.434 × 1.440 m

ODOL v54 · 58,077 bytes · Skeleton bones: 1 · Sections: 0

ODOL Flags 37

Size

size_x
1.259 m
size_y
1.434 m
size_z
1.440 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.159663677
geometrysphere
0.985677421
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.148808002, -0.648600101, -0.708018899
bboxmaxposition
0.110313423, 0.785545886, 0.731748343
bboxminvisual
-1.148808002, -0.648600101, -0.708018899
bboxmaxvisual
0.110313423, 0.785545886, 0.731748343

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.024646953, 0.063513637, 0.000072062
centerofmass
-0.007543463, 0.08791361, 0.000072062
aimingcenter
-0.024646953, 0.063513637, 0.000072062

ByteIndices

memory
2
geometry
1
geometryfire
4
geometryview
3
Level of Detail 5
1.000 1,811 verts 1,534 faces 1 tex
Resolution
1
Vertices
1,811
Faces
1,534
Height
1.4024

Named selections (1)

  • doors_trunk

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.3931

Named selections (2)

  • component01
  • doors_trunk

Named properties (2)

Name Value
autocenter 0
drawimportance 12
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
1.4194
View Geometry 18 verts 17 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
18
Faces
17
Height
1.4275

Named selections (4)

  • component01
  • component02
  • component03
  • doors_trunk

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 16 verts 24 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
24
Height
1.3664

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgSkeletons
{
	class CarDoors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Offroad_02_Trunk: Default
	{
		SkeletonName = "CarDoors";
	};
};
CfgSkeletons · CarDoors 1
BoneParent
doors —
CfgModels · Offroad_02_Trunk 0

No Sections in model.cfg.

Textures 1
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
Materials 3
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_roof_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\offroad_02\proxy\offroad_02_trunk.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Offroad_02\proxy\Offroad_02_Trunk.p3d — use the copy button in the page header to paste it elsewhere.