Overview
offroad_02_wheel_destroyed.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
9,990
Faces
6,261
Textures
3
Materials
6
Size (X × Y × Z)
1.225 × 0.965 × 0.957 m

ODOL v54 · 293,862 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.225 m
size_y
0.965 m
size_z
0.957 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.050886035
geometrysphere
0.582558215
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
9.999998093
massreciprocal
0.100000016
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.050885439, -0.490336239, -0.481950194
bboxmaxposition
0.174351722, 0.474828362, 0.474750638
bboxminvisual
-1.050885439, -0.490336239, -0.481950194
bboxmaxvisual
0.174351722, 0.474828362, 0.474750638

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.060015857, 0.027815446, -0.006850898
centerofmass
-0.117110036, 0.027817141, -0.006853476
aimingcenter
-0.060015857, 0.027815446, -0.006850898

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 7,291 verts 4,205 faces 3 tex
Resolution
0
Vertices
7,291
Faces
4,205
Height
0.7750

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric_ca.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_destruct.rvmat
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel.rvmat
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric.rvmat
1.000 1,618 verts 1,176 faces 3 tex
Resolution
1
Vertices
1,618
Faces
1,176
Height
0.7739

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric_ca.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_destruct.rvmat
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel.rvmat
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric.rvmat
2.000 664 verts 507 faces 2 tex
Resolution
2
Vertices
664
Faces
507
Height
0.7598

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel_co.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_destruct.rvmat
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel.rvmat
3.000 298 verts 243 faces 2 tex
Resolution
3
Vertices
298
Faces
243
Height
0.7510

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel_co.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_destruct.rvmat
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel.rvmat
Geometry 20 verts 36 faces 0 tex
Resolution
9999999827968
Vertices
20
Faces
36
Height
0.7979

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\rubber.rvmat

Named properties (2)

Name Value
drawimportance 12
autocenter 0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.9652
View Geometry 32 verts 32 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
32
Height
0.7275

Named selections (1)

  • component01
Fire Geometry 56 verts 56 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
56
Faces
56
Height
0.7557

Named selections (3)

  • component01
  • component02
  • wheel

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\data\data\penetration\rubberplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Offroad_02_Wheel_destroyed: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Offroad_02_Wheel_destroyed 0

No Sections in model.cfg.

Textures 3
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel_co.paa
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric_ca.paa
Materials 6
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\data\data\penetration\rubberplate.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_wheel_destruct.rvmat
  • dz\vehicles\wheeled\offroad_02\data\ruinedwheel.rvmat
  • dz\vehicles\wheeled\offroad_02\data\wheel_fabric.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\offroad_02\proxy\offroad_02_wheel_destroyed.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Offroad_02\proxy\Offroad_02_Wheel_destroyed.p3d — use the copy button in the page header to paste it elsewhere.