Overview
truck_02_cabin.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
5,055
Faces
4,880
Textures
2
Materials
5
Size (X × Y × Z)
1.591 × 1.585 × 1.604 m

ODOL v54 · 166,223 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.591 m
size_y
1.585 m
size_z
1.604 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-15.905350685
boundingsphere
1.274210691
geometrysphere
1.37221837
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
15000
massreciprocal
0.000066667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.795692027, -0.792505503, -0.802238047
bboxmaxposition
0.795692027, 0.792505503, 0.802237988
bboxminvisual
-0.795692027, -0.792505503, -0.802238047
bboxmaxvisual
0.795692027, 0.792505503, 0.802237988

Centers

boundingcenter
0, 0.652484536, 0.766052127
geometrycenter
0, 0.00000149, 0.000000089
centerofmass
0.052530631, -0.154942006, 0.179493561
aimingcenter
0, 0.00000149, 0.000000089

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
1.000 2,235 verts 2,154 faces 2 tex
Resolution
1
Vertices
2,235
Faces
2,154
Height
1.5850

Named selections (1)

  • zbytek

Textures

  • #(argb,8,8,3)color(0.5,0.5,0.5,0.1,ca)
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows_ca.paa

Materials

  • dz\vehicles\wheeled\truck_02\data\glass_i.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_cabin.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows.rvmat
2.000 1,196 verts 1,072 faces 2 tex
Resolution
2
Vertices
1,196
Faces
1,072
Height
1.5850

Named selections (1)

  • zbytek

Textures

  • #(argb,8,8,3)color(0.5,0.5,0.5,0.1,ca)
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows_ca.paa

Materials

  • dz\vehicles\wheeled\truck_02\data\glass_i.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_cabin.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows.rvmat
3.000 770 verts 578 faces 2 tex
Resolution
3
Vertices
770
Faces
578
Height
1.5850

Named selections (1)

  • zbytek

Textures

  • #(argb,8,8,3)color(0.5,0.5,0.5,0.1,ca)
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows_ca.paa

Materials

  • dz\vehicles\wheeled\truck_02\data\glass_i.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_cabin.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows.rvmat
4.000 308 verts 240 faces 1 tex
Resolution
4
Vertices
308
Faces
240
Height
1.5850

Named selections (1)

  • zbytek

Textures

  • dz\vehicles\wheeled\truck_02\data\truck_02_windows_ca.paa

Materials

  • dz\vehicles\wheeled\truck_02\data\truck_02_cabin.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows.rvmat
Geometry 30 verts 52 faces 0 tex
Resolution
9999999827968
Vertices
30
Faces
52
Height
1.5850
View Geometry 250 verts 380 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
250
Faces
380
Height
1.5850

Named selections (30)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30

Materials

  • dz\data\data\penetration\metalplate.rvmat
Fire Geometry 266 verts 404 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
266
Faces
404
Height
1.5850

Named selections (30)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30

Materials

  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Truck_02_Cabin: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Truck_02_Cabin 0

No Sections in model.cfg.

Textures 2
  • #(argb,8,8,3)color(0.5,0.5,0.5,0.1,ca)
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows_ca.paa
Materials 5
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\vehicles\wheeled\truck_02\data\glass_i.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_cabin.rvmat
  • dz\vehicles\wheeled\truck_02\data\truck_02_windows.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\truck_02\proxy\truck_02_cabin.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\Truck_02\proxy\Truck_02_Cabin.p3d — use the copy button in the page header to paste it elsewhere.