Overview
LODs
8
Vertices
3,605
Faces
3,342
Textures
1
Materials
2
Size (X × Y × Z)
0.792 × 0.325 × 0.867 m

ODOL v54 · 100,168 bytes · Skeleton bones: 1 · Sections: 0

ODOL Flags 37

Size

size_x
0.792 m
size_y
0.325 m
size_z
0.867 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.630017757
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.596505523, -0.16076301, -0.571686029
bboxmaxposition
0.195132643, 0.16459699, 0.294967234
bboxminvisual
-0.596505523, -0.16076301, -0.571686029
bboxmaxvisual
0.195132643, 0.16459699, 0.294967234

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 1,731 verts 1,802 faces 1 tex
Resolution
1
Vertices
1,731
Faces
1,802
Height
0.3215

Textures

  • dz\weapons\ammunition\data\rocket_rpg7_co.paa

Materials

  • dz\weapons\ammunition\data\rocket_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 982 verts 886 faces 1 tex
Resolution
2
Vertices
982
Faces
886
Height
0.3215

Textures

  • dz\weapons\ammunition\data\rocket_rpg7_co.paa

Materials

  • dz\weapons\ammunition\data\rocket_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 532 verts 406 faces 1 tex
Resolution
3
Vertices
532
Faces
406
Height
0.3176

Textures

  • dz\weapons\ammunition\data\rocket_rpg7_co.paa

Materials

  • dz\weapons\ammunition\data\rocket_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 317 verts 186 faces 1 tex
Resolution
4
Vertices
317
Faces
186
Height
0.3176

Textures

  • dz\weapons\ammunition\data\rocket_rpg7_co.paa

Materials

  • dz\weapons\ammunition\data\rocket_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.1802

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 16 verts 28 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
28
Height
0.0374

Named selections (1)

  • component01

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 1
Fire Geometry 16 verts 28 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
28
Height
0.0374

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\iron.rvmat

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 1
model.cfg
class CfgSkeletons
{
	class ammunition_skeleton_generic
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"zbytek", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class rocket_rpg7_inflight: Default
	{
		SkeletonName = "ammunition_skeleton_generic";
	};
};
CfgSkeletons · ammunition_skeleton_generic 1
BoneParent
zbytek —
CfgModels · rocket_rpg7_inflight 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\ammunition\data\rocket_rpg7_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\weapons\ammunition\data\rocket_rpg7.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\ammunition\rocket_rpg7_inflight.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\ammunition\rocket_rpg7_inflight.p3d — use the copy button in the page header to paste it elsewhere.