Overview
LODs
8
Vertices
3,994
Faces
3,574
Textures
1
Materials
2
Size (X × Y × Z)
0.334 × 0.243 × 0.082 m

ODOL v54 · 133,410 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.334 m
size_y
0.243 m
size_z
0.082 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.285672009
geometrysphere
0.12097501
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.284445345, -0.204267532, -0.036168337
bboxmaxposition
0.049367592, 0.039122798, 0.045573778
bboxminvisual
-0.284445345, -0.204267532, -0.036168337
bboxmaxvisual
0.049367592, 0.039122798, 0.045573778

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.001293808, -0.085499674, 0.002480149
centerofmass
0, 0, 0
aimingcenter
-0.001293808, -0.085499674, 0.002480149

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 2,085 verts 1,974 faces 1 tex
Resolution
1
Vertices
2,085
Faces
1,974
Height
0.2199

Named selections (5)

  • bipod_arms
  • bipod_left
  • bipod_legs
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\support\data\bipod_rpg7_co.paa

Materials

  • dz\weapons\attachments\support\data\bipod_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,020 verts 901 faces 1 tex
Resolution
2
Vertices
1,020
Faces
901
Height
0.2197

Named selections (5)

  • bipod_arms
  • bipod_left
  • bipod_legs
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\support\data\bipod_rpg7_co.paa

Materials

  • dz\weapons\attachments\support\data\bipod_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 584 verts 466 faces 1 tex
Resolution
3
Vertices
584
Faces
466
Height
0.2192

Named selections (5)

  • bipod_arms
  • bipod_left
  • bipod_legs
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\support\data\bipod_rpg7_co.paa

Materials

  • dz\weapons\attachments\support\data\bipod_rpg7.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 269 verts 191 faces 1 tex
Resolution
4
Vertices
269
Faces
191
Height
0.2188

Named selections (5)

  • bipod_arms
  • bipod_left
  • bipod_legs
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\support\data\bipod_rpg7_co.paa

Materials

  • dz\weapons\attachments\support\data\bipod_rpg7.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2197

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.2434

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.2197

Named selections (1)

  • component01

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 1
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.2197

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\iron.rvmat

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 1
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class bipod_rpg7: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · bipod_rpg7 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\attachments\support\data\bipod_rpg7_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\weapons\attachments\support\data\bipod_rpg7.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\attachments\support\bipod_rpg7.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\attachments\support\bipod_rpg7.p3d — use the copy button in the page header to paste it elsewhere.