Overview
akm_testbed
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
11,456
Faces
9,984
Textures
3
Materials
3
Proxies
10
Size (X × Y × Z)
3.637 × 2.188 × 2.987 m

CfgModels · akm_TESTBED — Sections

  • bullet
  • zbytek
  • camo
  • magazine

ODOL v54 · 382,844 bytes · Skeleton bones: 6 · Sections: 4

ODOL Flags 37

Size

size_x
3.637 m
size_y
2.188 m
size_z
2.987 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.18270874
geometrysphere
0.439769208
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-2.181532145, -0.277367264, -1.011068702
bboxmaxposition
1.455400586, 1.911016941, 1.976139545
bboxminvisual
-2.181532145, -0.277367264, -1.011068702
bboxmaxvisual
1.455400586, 1.911016941, 1.976139545

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.049739033, 0.067161217, -0.010260593
centerofmass
-0.049739052, 0.079443745, -0.010260594
aimingcenter
-0.049739033, 0.067161217, -0.010260593

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
0.000 4,971 verts 4,840 faces 2 tex
Resolution
0
Vertices
4,971
Faces
4,840
Height
1.9522
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (8)

  • bolt
  • bullet
  • camo
  • firemode
  • mag_release
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\762x39_co.paa
  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\ammunition\data\762x39.rvmat
  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
1.000 3,224 verts 2,787 faces 2 tex
Resolution
1
Vertices
3,224
Faces
2,787
Height
1.9520
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (6)

  • bolt
  • bullet
  • camo
  • firemode
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\762x39_co.paa
  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\ammunition\data\762x39.rvmat
  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
2.000 1,534 verts 1,207 faces 2 tex
Resolution
2
Vertices
1,534
Faces
1,207
Height
1.9520
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (5)

  • bolt
  • camo
  • firemode
  • trigger
  • zbytek

Textures

  • dz\weapons\attachments\data\akm_steel_mag_co.paa
  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\attachments\data\akm_steel_mag.rvmat
  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
3.000 870 verts 620 faces 1 tex
Resolution
3
Vertices
870
Faces
620
Height
1.9520
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (3)

  • camo
  • firemode
  • zbytek

Textures

  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
4.000 476 verts 316 faces 1 tex
Resolution
4
Vertices
476
Faces
316
Height
1.9498
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (3)

  • bolt
  • camo
  • zbytek

Textures

  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
5.000 290 verts 169 faces 1 tex
Resolution
5
Vertices
290
Faces
169
Height
1.9488
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\firearms\akm\data\akm_co.paa

Materials

  • dz\weapons\firearms\akm\data\akm.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1693

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 61 verts 25 faces 0 tex
Resolution
9.999999869911E+14
Vertices
61
Faces
25
Height
0.7777
Proxies
7

Proxies (7)

  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\handguard_ak_wood

Named properties (3)

Name Value
autocenter 0
lodnoshadow 1
ilot: lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1693

Named selections (1)

  • component01
Fire Geometry 14 verts 8 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
14
Faces
8
Height
0.0817
Proxies
2

Proxies (2)

  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1

Named selections (1)

  • component01

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgSkeletons
{
	class akm
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", "",
			"firemode", "",
			"mag_release", "",
			"bullet", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class akm_TESTBED: Default
	{
		SkeletonName = "akm";
		Sections[] =
		{
			"bullet",
			"zbytek",
			"camo",
			"magazine"
		};
	};
};
CfgSkeletons · akm 6
BoneParent
magazine —
trigger —
bolt —
firemode —
mag_release —
bullet —
CfgModels · akm_TESTBED 4
  • bullet
  • zbytek
  • camo
  • magazine
Proxies 10
  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_akm_30rnd
  • dz\weapons\attachments\muzzle\bayonet_ak
  • dz\weapons\attachments\muzzle\suppressor_545
  • dz\weapons\attachments\optics\optic_pso1
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_ak_wood
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_ak_wood
Textures 3
  • dz\weapons\ammunition\data\762x39_co.paa
  • dz\weapons\attachments\data\akm_steel_mag_co.paa
  • dz\weapons\firearms\akm\data\akm_co.paa
Materials 3
  • dz\weapons\ammunition\data\762x39.rvmat
  • dz\weapons\attachments\data\akm_steel_mag.rvmat
  • dz\weapons\firearms\akm\data\akm.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\akm\akm_testbed.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\AKM\akm_TESTBED.p3d — use the copy button in the page header to paste it elsewhere.