Overview
M4-A1
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
25,896
Faces
20,734
Textures
2
Materials
3
Proxies
10
Size (X × Y × Z)
1.452 × 0.657 × 0.743 m

CfgModels · m4a1 — Sections

  • magazine
  • zbytek
  • camo
  • bullet
  • hide_barrel

ODOL v54 · 811,853 bytes · Skeleton bones: 12 · Sections: 5

ODOL Flags 37

Size

size_x
1.452 m
size_y
0.657 m
size_z
0.743 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.735144138
geometrysphere
0.440879375
sbsource
Visual
shadowoffset
—
minshadow
11

Mass

mass
5.000000477
massreciprocal
0.199999988
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.733999968, -0.14769274, -0.200569928
bboxmaxposition
0.717712641, 0.5097664, 0.541960061
bboxminvisual
-0.733999968, -0.14769274, -0.200569928
bboxmaxvisual
0.717712641, 0.5097664, 0.541960061

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.017399237, 0.024405066, 0.000000576
centerofmass
0.069140948, 0.052361164, 0.000000576
aimingcenter
-0.017399237, 0.024405066, 0.000000576

ByteIndices

memory
8
geometry
7
geometryfire
10
geometryview
9
Level of Detail 11
0.000 7,424 verts 6,287 faces 2 tex
Resolution
0
Vertices
7,424
Faces
6,287
Height
0.5988
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (9)

  • bolt
  • boltrelease
  • bullet
  • camo
  • charging
  • firemode
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\556_loose_co.paa
  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\ammunition\data\556_looserounds5.rvmat
  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
0.500 4,733 verts 4,099 faces 1 tex
Resolution
0.5
Vertices
4,733
Faces
4,099
Height
0.5988
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (7)

  • bolt
  • camo
  • charging
  • firemode
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
1.000 3,342 verts 2,464 faces 1 tex
Resolution
1
Vertices
3,342
Faces
2,464
Height
0.5988
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (5)

  • bolt
  • camo
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
2.000 1,886 verts 1,048 faces 1 tex
Resolution
2
Vertices
1,886
Faces
1,048
Height
0.5988
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (5)

  • bolt
  • camo
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
3.000 690 verts 382 faces 1 tex
Resolution
3
Vertices
690
Faces
382
Height
0.5972
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (4)

  • camo
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
4.000 277 verts 103 faces 1 tex
Resolution
4
Vertices
277
Faces
103
Height
0.5979
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (3)

  • camo
  • magazine
  • zbytek

Textures

  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View-Pilot 7,424 verts 6,287 faces 2 tex
Resolution
1100
Vertices
7,424
Faces
6,287
Height
0.5988
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (10)

  • bolt
  • boltrelease
  • bullet
  • camo
  • charging
  • firemode
  • hide_barrel
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\556_loose_co.paa
  • dz\weapons\firearms\m4\data\m4_body_co.paa

Materials

  • dz\weapons\ammunition\data\556_looserounds5.rvmat
  • dz\weapons\firearms\m4\data\m4_body.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
Geometry 11 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
11
Faces
12
Height
0.2201

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 36 verts 10 faces 0 tex
Resolution
9.999999869911E+14
Vertices
36
Faces
10
Height
0.6142
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\handguard_m4_plastic

Named properties (1)

Name Value
autocenter 0
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2043

Named selections (1)

  • component01
Fire Geometry 65 verts 36 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
65
Faces
36
Height
0.5979
Proxies
10

Proxies (10)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\support\handguard_m4_plastic

Named selections (1)

  • magazine

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
model.cfg
class CfgSkeletons
{
	class M4a1
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", "",
			"bullet_cover", "",
			"aimpoint_cover", "",
			"aimpoint_cover02", "",
			"charging_handle", "",
			"firemode", "",
			"misc_cover", "",
			"bullet", "",
			"charging", "",
			"boltrelease", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class m4a1: Default
	{
		SkeletonName = "M4a1";
		Sections[] =
		{
			"magazine",
			"zbytek",
			"camo",
			"bullet",
			"hide_barrel"
		};
	};
};
CfgSkeletons · M4a1 12
BoneParent
magazine —
trigger —
bolt —
bullet_cover —
aimpoint_cover —
aimpoint_cover02 —
charging_handle —
firemode —
misc_cover —
bullet —
charging —
boltrelease —
CfgModels · m4a1 5
  • magazine
  • zbytek
  • camo
  • bullet
  • hide_barrel
Proxies 10
  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\magazine\magazine_stanag30
  • dz\weapons\attachments\muzzle\bayonet_m9a1
  • dz\weapons\attachments\muzzle\suppressor_556
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\buttstock_m4_oe
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\attachments\support\handguard_m4_plastic
Textures 2
  • dz\weapons\ammunition\data\556_loose_co.paa
  • dz\weapons\firearms\m4\data\m4_body_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\ammunition\data\556_looserounds5.rvmat
  • dz\weapons\firearms\m4\data\m4_body.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\m4\m4a1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\M4\m4a1.p3d — use the copy button in the page header to paste it elsewhere.