Overview
mosin9130.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
19,884
Faces
13,210
Textures
3
Materials
4
Proxies
6
Size (X × Y × Z)
2.296 × 1.036 × 1.837 m

CfgModels · mosin9130 — Sections

  • zbytek
  • camo
  • bullet
  • hide_barrel

ODOL v54 · 646,351 bytes · Skeleton bones: 9 · Sections: 4

ODOL Flags 37

Size

size_x
2.296 m
size_y
1.036 m
size_z
1.837 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.347881556
geometrysphere
0.624931514
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
6.25
massreciprocal
0.159999996
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.191591978, -0.497186303, -1.147749186
bboxmaxposition
1.104751825, 0.538471043, 0.689721584
bboxminvisual
-1.191591978, -0.497186303, -1.147749186
bboxmaxvisual
1.104751825, 0.538471043, 0.689721584

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.214405, 0.048285492, -0.00106623
centerofmass
-0.160781056, 0.079696633, -0.00106623
aimingcenter
-0.214405, 0.048285492, -0.00106623

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
0.000 5,944 verts 4,137 faces 3 tex
Resolution
0
Vertices
5,944
Faces
4,137
Height
0.5807
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (7)

  • boltbody
  • bolthandle
  • bullet
  • bullet1
  • camo
  • trigger
  • zbytek

Textures

  • dz\weapons\attachments\data\mosinclip_co.paa
  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\attachments\data\mosinclip.rvmat
  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 3,711 verts 2,566 faces 3 tex
Resolution
1
Vertices
3,711
Faces
2,566
Height
0.5807
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (7)

  • boltbody
  • bolthandle
  • bullet
  • bullet1
  • camo
  • trigger
  • zbytek

Textures

  • dz\weapons\attachments\data\mosinclip_co.paa
  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\attachments\data\mosinclip.rvmat
  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,222 verts 1,428 faces 2 tex
Resolution
2
Vertices
2,222
Faces
1,428
Height
0.5807
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (4)

  • boltbody
  • bolthandle
  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,152 verts 683 faces 2 tex
Resolution
3
Vertices
1,152
Faces
683
Height
0.5807
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (4)

  • boltbody
  • bolthandle
  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 160 verts 84 faces 1 tex
Resolution
4
Vertices
160
Faces
84
Height
0.5807
Proxies
3

Proxies (3)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 6,592 verts 4,268 faces 3 tex
Resolution
1100
Vertices
6,592
Faces
4,268
Height
0.5807
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (8)

  • boltbody
  • bolthandle
  • bullet
  • bullet1
  • camo
  • hide_barrel
  • trigger
  • zbytek

Textures

  • dz\weapons\attachments\data\mosinclip_co.paa
  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa

Materials

  • dz\weapons\attachments\data\mosinclip.rvmat
  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 10 verts 9 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
9
Height
0.1844

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 45 verts 9 faces 0 tex
Resolution
9.999999869911E+14
Vertices
45
Faces
9
Height
1.0134
Proxies
3

Proxies (3)

  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas

Named properties (3)

Name Value
autocenter 0
lodnoshadow 1
ilot: lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1844

Named selections (1)

  • component01
Fire Geometry 40 verts 20 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
40
Faces
20
Height
0.5813
Proxies
6

Proxies (6)

  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Mosin9130
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"rotation_b", "",
			"rotation_a", "rotation_b",
			"bullet", "",
			"bullet1", "",
			"boltbodys", "",
			"boltbody", "",
			"bolthandle", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class mosin9130: Default
	{
		SkeletonName = "Mosin9130";
		Sections[] =
		{
			"zbytek",
			"camo",
			"bullet",
			"hide_barrel"
		};
	};
};
CfgSkeletons · Mosin9130 9
BoneParent
magazine —
trigger —
rotation_b —
rotation_a rotation_b
bullet —
bullet1 —
boltbodys —
boltbody —
bolthandle —
CfgModels · mosin9130 4
  • zbytek
  • camo
  • bullet
  • hide_barrel
Proxies 6
  • dz\weapons\attachments\muzzle\bayonet_mosin
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\muzzle\mosin_compensator
  • dz\weapons\attachments\optics\optic_puscope
  • dz\weapons\attachments\support\bipod_atlas
  • dz\weapons\attachments\support\ghillie_wrap
Textures 3
  • dz\weapons\attachments\data\mosinclip_co.paa
  • dz\weapons\attachments\data\puscope_co.paa
  • dz\weapons\firearms\mosin9130\data\mosin_9130_co.paa
Materials 4
  • dz\data\data\penetration\wood.rvmat
  • dz\weapons\attachments\data\mosinclip.rvmat
  • dz\weapons\attachments\data\puscope.rvmat
  • dz\weapons\firearms\mosin9130\data\mosin_9130.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\mosin9130\mosin9130.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\mosin9130\mosin9130.p3d — use the copy button in the page header to paste it elsewhere.