Overview
pm73rak.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
7,141
Faces
7,158
Textures
1
Materials
3
Proxies
1
Size (X × Y × Z)
0.607 × 0.677 × 0.613 m

CfgModels · pm73rak — Sections

  • camo

ODOL v54 · 236,413 bytes · Skeleton bones: 3 · Sections: 1

ODOL Flags 37

Size

size_x
0.607 m
size_y
0.677 m
size_z
0.613 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.593639851
geometrysphere
0.376623273
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.207663, -0.281140208, -0.023218414
bboxmaxposition
0.399797082, 0.395940244, 0.589658022
bboxminvisual
-0.207663, -0.281140208, -0.023218414
bboxmaxvisual
0.399797082, 0.395940244, 0.589658022

Centers

boundingcenter
0, 0, 0
geometrycenter
0.083195366, 0.179390043, 0.090757534
centerofmass
0.087144598, 0.033154387, 0.001586173
aimingcenter
0.083195366, 0.179390043, 0.090757534

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
1.000 3,338 verts 3,641 faces 1 tex
Resolution
1
Vertices
3,338
Faces
3,641
Height
0.4288
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (4)

  • bolt
  • camo
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,722 verts 1,790 faces 1 tex
Resolution
2
Vertices
1,722
Faces
1,790
Height
0.4288
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 973 verts 892 faces 1 tex
Resolution
3
Vertices
973
Faces
892
Height
0.4284
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 538 verts 447 faces 1 tex
Resolution
4
Vertices
538
Faces
447
Height
0.4288
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 303 verts 222 faces 1 tex
Resolution
5
Vertices
303
Faces
222
Height
0.4288
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 176 verts 116 faces 1 tex
Resolution
6
Vertices
176
Faces
116
Height
0.4280
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (3)

  • bolt
  • camo
  • magazine

Textures

  • dz\weapons\firearms\pm73rak\data\pm73_co.paa

Materials

  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 11 verts 7 faces 0 tex
Resolution
9999999827968
Vertices
11
Faces
7
Height
0.4331
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (1)

  • magazine

Named properties (1)

Name Value
autocenter 0
Memory 29 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
29
Faces
6
Height
0.4361

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1506

Named selections (1)

  • component01
Fire Geometry 43 verts 31 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
43
Faces
31
Height
0.4292
Proxies
1

Proxies (1)

  • dz\weapons\attachments\magazine\magazine_pm73_15rnd

Named selections (1)

  • magazine

Materials

  • dz\data\data\penetration\armor_7mm_plate.rvmat
  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgSkeletons
{
	class pm73rak
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class pm73rak: Default
	{
		SkeletonName = "pm73rak";
		Sections[] =
		{
			"camo"
		};
		class Animations
		{
			class trigger_reload_rot
			{
				type = "Rotation";
				source = "reload";
				selection = "trigger";
				axis = "trigger_axis";
				minPhase = "0";
				maxPhase = "0.7";
				minValue = "0";
				maxValue = "0.7";
				angle0 = "0";
				angle1 = "0.6981317";
			};
			class trigger_reload_rot_1
			{
				type = "Rotation";
				source = "reload";
				selection = "trigger";
				axis = "trigger_axis";
				minPhase = "0.8";
				maxPhase = "0.99";
				minValue = "0.8";
				maxValue = "0.99";
				angle0 = "0";
				angle1 = "-0.6981317";
			};
			class bolt_reload_open
			{
				type = "Translation";
				source = "reload";
				selection = "bolt";
				axis = "bolt_axis";
				minPhase = "0.1";
				maxPhase = "0.99";
				minValue = "0.1";
				maxValue = "0.99";
				offset0 = "0";
				offset1 = "1";
			};
			class magazine_eject
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "magazine";
				axis = "magazine_axis";
				minPhase = "0.151";
				maxPhase = "0.171";
				minValue = "0.151";
				maxValue = "0.171";
				offset0 = "0";
				offset1 = "0.2";
			};
			class magazine_ejectB
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "magazine";
				axis = "magazine_axis";
				minPhase = "0.247";
				maxPhase = "0.278";
				minValue = "0.247";
				maxValue = "0.278";
				offset0 = "0";
				offset1 = "0.8";
			};
			class magazine_hide
			{
				type = "Hide";
				source = "reloadmagazine";
				selection = "magazine";
				sourceAddress = "AnimMirror";
				minPhase = "-0.597";
				maxPhase = "0.403";
				minValue = "-0.597";
				maxValue = "0.403";
				hideValue = "0.875";
			};
			class magazine_slideinA
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "magazine";
				axis = "magazine_axis";
				minPhase = "0.528";
				maxPhase = "0.565";
				minValue = "0.528";
				maxValue = "0.565";
				offset0 = "0";
				offset1 = "-0.2";
			};
			class magazine_slideinB
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "magazine";
				axis = "magazine_axis";
				minPhase = "0.632";
				maxPhase = "0.714";
				minValue = "0.632";
				maxValue = "0.714";
				offset0 = "0";
				offset1 = "-0.8";
			};
		};
	};
};
CfgSkeletons · pm73rak 3
BoneParent
magazine —
trigger —
bolt —
CfgModels · pm73rak 1
  • camo
Proxies 1
  • dz\weapons\attachments\magazine\magazine_pm73_15rnd
Textures 1
  • dz\weapons\firearms\pm73rak\data\pm73_co.paa
Materials 3
  • dz\data\data\penetration\armor_7mm_plate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\weapons\firearms\pm73rak\data\pm73.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\pm73rak\pm73rak.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\pm73rak\pm73rak.p3d — use the copy button in the page header to paste it elsewhere.