Overview
SCAR-H
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
58,613
Faces
50,225
Textures
3
Materials
3
Proxies
7
Size (X × Y × Z)
2.854 × 2.318 × 2.028 m

CfgModels · ScarH — Sections

  • camo1
  • camo2
  • trigger
  • bolt
  • bullet
  • magazine
  • front_sight
  • hide_barrel

ODOL v54 · 1,649,683 bytes · Skeleton bones: 8 · Sections: 8

ODOL Flags 37

Size

size_x
2.854 m
size_y
2.318 m
size_z
2.028 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.291108131
geometrysphere
0.37606746
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
6.416749954
massreciprocal
0.15584214
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.56381619, -0.171437025, -1.000244975
bboxmaxposition
2.290001154, 2.146409512, 1.028064966
bboxminvisual
-0.56381619, -0.171437025, -1.000244975
bboxmaxvisual
2.290001154, 2.146409512, 1.028064966

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.202051818, 0.033482417, -0.003531554
centerofmass
-0.138856322, 0.086689636, -0.002304839
aimingcenter
-0.202051818, 0.033482417, -0.003531554

ByteIndices

memory
8
geometry
7
geometryfire
10
geometryview
9
Level of Detail 11
0.000 15,171 verts 14,975 faces 3 tex
Resolution
0
Vertices
15,171
Faces
14,975
Height
2.2153
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (8)

  • bolt
  • bullet
  • camo1
  • camo2
  • firemode
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
1.000 12,380 verts 9,252 faces 3 tex
Resolution
1
Vertices
12,380
Faces
9,252
Height
2.2154
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (8)

  • bolt
  • bullet
  • camo1
  • camo2
  • firemode
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
2.000 8,023 verts 5,920 faces 3 tex
Resolution
2
Vertices
8,023
Faces
5,920
Height
2.2154
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (8)

  • bolt
  • bullet
  • camo1
  • camo2
  • firemode
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
3.000 4,082 verts 2,794 faces 2 tex
Resolution
3
Vertices
4,082
Faces
2,794
Height
2.2154
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (7)

  • bolt
  • camo1
  • camo2
  • firemode
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
4.000 2,322 verts 1,452 faces 2 tex
Resolution
4
Vertices
2,322
Faces
1,452
Height
2.2154
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (7)

  • bolt
  • camo1
  • camo2
  • firemode
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
5.000 1,332 verts 784 faces 2 tex
Resolution
5
Vertices
1,332
Faces
784
Height
2.2154
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (6)

  • bolt
  • camo1
  • camo2
  • front_sight
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
View-Pilot 15,171 verts 14,975 faces 3 tex
Resolution
1100
Vertices
15,171
Faces
14,975
Height
2.2153
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight

Named selections (9)

  • bolt
  • bullet
  • camo1
  • camo2
  • firemode
  • front_sight
  • hide_barrel
  • magazine
  • trigger

Textures

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat
Geometry 16 verts 17 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
17
Height
0.2183

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 47 verts 13 faces 0 tex
Resolution
9.999999869911E+14
Vertices
47
Faces
13
Height
2.3178
Proxies
7

Proxies (7)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2689

Named selections (1)

  • component01
Fire Geometry 61 verts 37 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
61
Faces
37
Height
2.2174
Proxies
6

Proxies (6)

  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05
model.cfg
class CfgSkeletons
{
	class ScarH
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", "",
			"bullet", "",
			"charging", "",
			"firemode", "",
			"boltrelease", "",
			"front_sight", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ScarH: Default
	{
		SkeletonName = "ScarH";
		Sections[] =
		{
			"camo1",
			"camo2",
			"trigger",
			"bolt",
			"bullet",
			"magazine",
			"front_sight",
			"hide_barrel"
		};
		class Animations
		{
			class opticAttached
			{
				type = "Rotation";
				source = "opticattached";
				selection = "front_sight";
				axis = "frontsight_axis";
				sourceAddress = "AnimLoop";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · ScarH 8
BoneParent
magazine —
trigger —
bolt —
bullet —
charging —
firemode —
boltrelease —
front_sight —
CfgModels · ScarH 8
  • camo1
  • camo2
  • trigger
  • bolt
  • bullet
  • magazine
  • front_sight
  • hide_barrel
Proxies 7
  • d:\dlc-data\dz\weapons\attachments\magazine\magazine_scarh_20rnd
  • dz\weapons\attachments\light\weaponlight_universal
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_acog
  • dz\weapons\attachments\support\buttstock_scar_stock
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\scarh\proxy\scarh_frontsight
Textures 3
  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat1_co.paa
  • dz\weapons\firearms\scarh\data\scarh_mat2_co.paa
Materials 3
  • dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat1.rvmat
  • dz\weapons\firearms\scarh\data\scarh_mat2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\scarh\scarh.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\SCARH\ScarH.p3d — use the copy button in the page header to paste it elsewhere.