Overview
LODs
9
Vertices
9,624
Faces
10,448
Textures
1
Materials
3
Size (X × Y × Z)
0.544 × 0.139 × 0.126 m

ODOL v54 · 369,566 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.544 m
size_y
0.139 m
size_z
0.126 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.281986862
geometrysphere
0.237429485
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.272027612, -0.069742575, -0.062784471
bboxmaxposition
0.272027612, 0.069742583, 0.062784471
bboxminvisual
-0.272027612, -0.069742575, -0.062784471
bboxmaxvisual
0.272027612, 0.069742583, 0.062784471

Centers

boundingcenter
-0.024147764, 0.074065559, 0.012185154
geometrycenter
0.045001276, 0.000347205, -0.012185154
centerofmass
-0.008002399, 0.01111424, -0.012185155
aimingcenter
0.045001276, 0.000347205, -0.012185154

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 4,440 verts 5,212 faces 1 tex
Resolution
0
Vertices
4,440
Faces
5,212
Height
0.1353

Named selections (5)

  • body
  • button
  • screwcap
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\speargun\data\speargun_co.paa

Materials

  • dz\weapons\firearms\speargun\data\speargun.rvmat
1.000 2,377 verts 2,642 faces 1 tex
Resolution
1
Vertices
2,377
Faces
2,642
Height
0.1353

Named selections (5)

  • body
  • button
  • screwcap
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\speargun\data\speargun_co.paa

Materials

  • dz\weapons\firearms\speargun\data\speargun.rvmat
2.000 1,517 verts 1,538 faces 1 tex
Resolution
2
Vertices
1,517
Faces
1,538
Height
0.1350

Named selections (5)

  • body
  • button
  • screwcap
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\speargun\data\speargun_co.paa

Materials

  • dz\weapons\firearms\speargun\data\speargun.rvmat
3.000 843 verts 752 faces 1 tex
Resolution
3
Vertices
843
Faces
752
Height
0.1343

Named selections (5)

  • body
  • button
  • screwcap
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\speargun\data\speargun_co.paa

Materials

  • dz\weapons\firearms\speargun\data\speargun.rvmat
4.000 312 verts 214 faces 1 tex
Resolution
4
Vertices
312
Faces
214
Height
0.1330

Named selections (5)

  • body
  • button
  • screwcap
  • trigger
  • zbytek

Textures

  • dz\weapons\firearms\speargun\data\speargun_co.paa

Materials

  • dz\weapons\firearms\speargun\data\speargun.rvmat
Geometry 16 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
16
Faces
12
Height
0.1385

Named selections (2)

  • component01
  • component02
Memory 15 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
15
Faces
0
Height
0.1208

Named properties (1)

Name Value
autocenter 0
View Geometry 16 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
12
Height
0.1385

Named selections (2)

  • component01
  • component02
Fire Geometry 88 verts 66 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
88
Faces
66
Height
0.1395

Named selections (11)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class speargun: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · speargun 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\firearms\speargun\data\speargun_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\weapons\firearms\speargun\data\speargun.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\speargun\speargun.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\speargun\speargun.p3d — use the copy button in the page header to paste it elsewhere.