Overview
SSG 82
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
24,510
Faces
25,226
Textures
6
Materials
9
Proxies
4
Size (X × Y × Z)
2.000 × 2.029 × 2.001 m

CfgModels · ssg82 — Sections

  • bullet
  • zbytek
  • magazine
  • camo_01
  • camo_02
  • hide_barrel

ODOL v54 · 815,217 bytes · Skeleton bones: 5 · Sections: 6

ODOL Flags 37

Size

size_x
2.000 m
size_y
2.029 m
size_z
2.001 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2
geometrysphere
0.546507061
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
5
massreciprocal
0.200000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.740705967, -0.029399913, -1.00056994
bboxmaxposition
1.259293914, 2, 1
bboxminvisual
-0.740705967, -0.029399913, -1.00056994
bboxmaxvisual
1.259293914, 2, 1

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.136150286, 0.088537179, -0.000000019
centerofmass
-0.053963583, 0.141649231, -0.000000008
aimingcenter
-0.136150286, 0.088537179, -0.000000019

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
1.000 8,053 verts 8,796 faces 5 tex
Resolution
1
Vertices
8,053
Faces
8,796
Height
2.0202
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (8)

  • boltbody
  • bolthandle
  • bullet
  • camo_01
  • camo_02
  • magazine
  • trigger
  • zbytek

Textures

  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\ammunition\data\545x39_co.paa
  • dz\weapons\attachments\data\scope_alpha_clear_ca.paa
  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\weapons\ammunition\data\545x39.rvmat
  • dz\weapons\attachments\optics\data\lensglass_sepia_3pp.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
2.000 3,941 verts 3,938 faces 3 tex
Resolution
2
Vertices
3,941
Faces
3,938
Height
2.0202
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (8)

  • boltbody
  • bolthandle
  • bullet
  • camo_01
  • camo_02
  • magazine
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\545x39_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\weapons\ammunition\data\545x39.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
3.000 2,320 verts 1,992 faces 2 tex
Resolution
3
Vertices
2,320
Faces
1,992
Height
2.0202
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (6)

  • boltbody
  • bolthandle
  • camo_01
  • camo_02
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
4.000 1,485 verts 1,189 faces 2 tex
Resolution
4
Vertices
1,485
Faces
1,189
Height
2.0204
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (6)

  • boltbody
  • bolthandle
  • camo_01
  • camo_02
  • magazine
  • trigger

Textures

  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
5.000 449 verts 304 faces 2 tex
Resolution
5
Vertices
449
Faces
304
Height
2.0204
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (4)

  • bolthandle
  • camo_01
  • camo_02
  • magazine

Textures

  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
View-Pilot 8,152 verts 8,896 faces 6 tex
Resolution
1100
Vertices
8,152
Faces
8,896
Height
2.0202
Proxies
4

Proxies (4)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named selections (9)

  • boltbody
  • bolthandle
  • bullet
  • camo_01
  • camo_02
  • hide_barrel
  • magazine
  • trigger
  • zbytek

Textures

  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\ammunition\data\545x39_co.paa
  • dz\weapons\attachments\data\scope_alpha_clear_ca.paa
  • dz\weapons\attachments\optics\data\reticle_pu_ca.paa
  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\weapons\ammunition\data\545x39.rvmat
  • dz\weapons\attachments\optics\data\default_black.rvmat
  • dz\weapons\attachments\optics\data\lensglass_sepia.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat
Geometry 15 verts 16 faces 0 tex
Resolution
9999999827968
Vertices
15
Faces
16
Height
0.2244

Named selections (2)

  • component01
  • component02

Named properties (1)

Name Value
autocenter 0
Memory 19 verts 7 faces 0 tex
Resolution
9.999999869911E+14
Vertices
19
Faces
7
Height
2.0294
Proxies
1

Proxies (1)

  • dz\weapons\firearms\ssg82\proxy\optic_ssg82

Named properties (1)

Name Value
autocenter 0
View Geometry 32 verts 42 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
42
Height
0.2233

Named selections (4)

  • component01
  • component02
  • component03
  • component04

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 0
Fire Geometry 44 verts 46 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
44
Faces
46
Height
0.5701
Proxies
2

Proxies (2)

  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\support\ghillie_wrap

Named selections (4)

  • component01
  • component02
  • component03
  • component04

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat

Named properties (6)

Name Value
autocenter 0
class house
map house
dammage building
sbsource shadowvolume
prefershadowvolume 0
model.cfg
class CfgSkeletons
{
	class ssg82
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bullet", "",
			"boltbody", "",
			"bolthandle", "boltbody"
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ssg82: Default
	{
		SkeletonName = "ssg82";
		Sections[] =
		{
			"bullet",
			"zbytek",
			"magazine",
			"camo_01",
			"camo_02",
			"hide_barrel"
		};
	};
};
CfgSkeletons · ssg82 5
BoneParent
magazine —
trigger —
bullet —
boltbody —
bolthandle boltbody
CfgModels · ssg82 6
  • bullet
  • zbytek
  • magazine
  • camo_01
  • camo_02
  • hide_barrel
Proxies 4
  • dz\trunk\dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\magazine\magazine_cz527
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\firearms\ssg82\proxy\optic_ssg82
Textures 6
  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\ammunition\data\545x39_co.paa
  • dz\weapons\attachments\data\scope_alpha_clear_ca.paa
  • dz\weapons\attachments\optics\data\reticle_pu_ca.paa
  • dz\weapons\firearms\ssg82\data\ssg82_01_co.paa
  • dz\weapons\firearms\ssg82\data\ssg82_02_co.paa
Materials 9
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\weapons\ammunition\data\545x39.rvmat
  • dz\weapons\attachments\optics\data\default_black.rvmat
  • dz\weapons\attachments\optics\data\lensglass_sepia.rvmat
  • dz\weapons\attachments\optics\data\lensglass_sepia_3pp.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_01.rvmat
  • dz\weapons\firearms\ssg82\data\ssg82_02.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\firearms\ssg82\ssg82.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\firearms\ssg82\ssg82.p3d — use the copy button in the page header to paste it elsewhere.