Overview
Dartgun
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
10,657
Faces
9,887
Textures
3
Materials
4
Proxies
3
Size (X × Y × Z)
0.905 × 0.570 × 0.400 m

CfgModels · dartgun — Sections

  • zbytek
  • camo

ODOL v54 · 380,341 bytes · Skeleton bones: 7 · Sections: 2

ODOL Flags 37

Size

size_x
0.905 m
size_y
0.570 m
size_z
0.400 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.597850621
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
12

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.592601478, -0.058560964, -0.199889436
bboxmaxposition
0.312361419, 0.511061549, 0.199978486
bboxminvisual
-0.592601478, -0.058560964, -0.199889436
bboxmaxvisual
0.312361419, 0.511061549, 0.199978486

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
9
geometry
8
geometryfire
11
geometryview
10
Level of Detail 12
1.000 3,334 verts 3,367 faces 3 tex
Resolution
1
Vertices
3,334
Faces
3,367
Height
0.1778
Proxies
2

Proxies (2)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex

Named selections (6)

  • camo
  • canister
  • projectile
  • recoil
  • trigger
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa
  • dz\weapons\projectiles\data\dart_syringe_ca.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat
  • dz\weapons\projectiles\data\dart_syringe.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,697 verts 1,550 faces 2 tex
Resolution
2
Vertices
1,697
Faces
1,550
Height
0.5616
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe

Named selections (6)

  • camo
  • canister
  • projectile
  • recoil
  • trigger
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 973 verts 787 faces 2 tex
Resolution
3
Vertices
973
Faces
787
Height
0.5616
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe

Named selections (5)

  • camo
  • canister
  • projectile
  • recoil
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 486 verts 383 faces 2 tex
Resolution
4
Vertices
486
Faces
383
Height
0.5616
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe

Named selections (5)

  • camo
  • canister
  • projectile
  • recoil
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 279 verts 226 faces 1 tex
Resolution
5
Vertices
279
Faces
226
Height
0.5616
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe

Named selections (5)

  • camo
  • canister
  • projectile
  • recoil
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 179 verts 123 faces 1 tex
Resolution
6
Vertices
179
Faces
123
Height
0.5609
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe

Named selections (5)

  • camo
  • canister
  • projectile
  • recoil
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
7.000 118 verts 67 faces 1 tex
Resolution
7
Vertices
118
Faces
67
Height
0.1770
Proxies
2

Proxies (2)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex

Named selections (4)

  • camo
  • canister
  • recoil
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 3,481 verts 3,249 faces 3 tex
Resolution
1100
Vertices
3,481
Faces
3,249
Height
0.1778
Proxies
2

Proxies (2)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex

Named selections (6)

  • camo
  • canister
  • projectile
  • recoil
  • trigger
  • zbytek

Textures

  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa
  • dz\weapons\projectiles\data\dart_syringe_ca.paa

Materials

  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat
  • dz\weapons\projectiles\data\dart_syringe.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 36 verts 15 faces 0 tex
Resolution
9.999999869911E+14
Vertices
36
Faces
15
Height
0.5652
Proxies
3

Proxies (3)

  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe
View Geometry 22 verts 36 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
22
Faces
36
Height
0.1885

Named selections (2)

  • component01
  • component02

Named properties (1)

Name Value
autocenter 0
Fire Geometry 52 verts 84 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
52
Faces
84
Height
0.1767

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgSkeletons
{
	class dartgun
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"recoil", "",
			"slide", "recoil",
			"hammer", "recoil",
			"canister", "recoil",
			"projectile", "recoil"
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class dartgun: Default
	{
		SkeletonName = "dartgun";
		Sections[] =
		{
			"zbytek",
			"camo"
		};
		class Animations
		{
			class projectile_eject
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis";
				minPhase = "0.250365";
				maxPhase = "0.294964";
				minValue = "0.250365";
				maxValue = "0.294964";
				offset0 = "0";
				offset1 = "0.2";
			};
			class projectile_ejectB
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis";
				minPhase = "0.340657";
				maxPhase = "0.402555";
				minValue = "0.340657";
				maxValue = "0.402555";
				offset0 = "0";
				offset1 = "0.8";
			};
			class projectile_disappear
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis2";
				minPhase = "0.402555";
				maxPhase = "0.40355498";
				minValue = "0.402555";
				maxValue = "0.40355498";
				offset0 = "0";
				offset1 = "30";
			};
			class projectile_appear
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis2";
				minPhase = "0.584036";
				maxPhase = "0.585036";
				minValue = "0.584036";
				maxValue = "0.585036";
				offset0 = "0";
				offset1 = "-30";
			};
			class projectile_slideinA
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis";
				minPhase = "0.585036";
				maxPhase = "0.626934";
				minValue = "0.585036";
				maxValue = "0.626934";
				offset0 = "0";
				offset1 = "-0.2";
			};
			class projectile_slideinB
			{
				type = "Translation";
				source = "reloadmagazine";
				selection = "projectile";
				axis = "projectile_axis";
				minPhase = "0.63073";
				maxPhase = "0.645328";
				minValue = "0.63073";
				maxValue = "0.645328";
				offset0 = "0";
				offset1 = "-0.8";
			};
			class trigger_reload_rot
			{
				type = "Rotation";
				source = "reload";
				selection = "trigger";
				axis = "trigger_axis";
				minPhase = "0.86";
				maxPhase = "0.9";
				minValue = "0.86";
				maxValue = "0.9";
				angle0 = "0";
				angle1 = "-0.6981317";
			};
			class trigger_reload_rot_1
			{
				type = "Rotation";
				source = "reload";
				selection = "trigger";
				axis = "trigger_axis";
				minPhase = "0.94";
				maxPhase = "0.98";
				minValue = "0.94";
				maxValue = "0.98";
				angle0 = "0";
				angle1 = "0.6981317";
			};
		};
	};
};
CfgSkeletons · dartgun 7
BoneParent
magazine —
trigger —
recoil —
slide recoil
hammer recoil
canister recoil
projectile recoil
CfgModels · dartgun 2
  • zbytek
  • camo
Proxies 3
  • dz\weapons\attachments\magazine\magazine_dartgun_co2
  • dz\weapons\attachments\optics\optic_reflex
  • dz\weapons\projectiles\dart_syringe
Textures 3
  • dz\weapons\nonlethal\dartgun\data\dartgun_ca.paa
  • dz\weapons\nonlethal\dartgun\data\dartgun_green_co.paa
  • dz\weapons\projectiles\data\dart_syringe_ca.paa
Materials 4
  • dz\data\data\penetration\iron.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun.rvmat
  • dz\weapons\nonlethal\dartgun\data\dartgun_gauges.rvmat
  • dz\weapons\projectiles\data\dart_syringe.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\nonlethal\dartgun\dartgun.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\nonlethal\dartgun\dartgun.p3d — use the copy button in the page header to paste it elsewhere.