Overview
LODs
10
Vertices
15,479
Faces
11,162
Textures
2
Materials
4
Proxies
4
Size (X × Y × Z)
2.000 × 2.120 × 1.200 m

CfgModels · fnp45 — Sections

  • magazine
  • zbytek
  • bullet

ODOL v54 · 485,700 bytes · Skeleton bones: 8 · Sections: 3

ODOL Flags 37

Size

size_x
2.000 m
size_y
2.120 m
size_z
1.200 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.00615406
geometrysphere
0.131121501
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
2.000000238
massreciprocal
0.49999994
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.290137678, -0.114153117, -0.199885949
bboxmaxposition
1.709863067, 2.005536079, 1.000090957
bboxminvisual
-0.290137678, -0.114153117, -0.199885949
bboxmaxvisual
1.709863067, 2.005536079, 1.000090957

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.110998012, 0.010714225, 0.000646864
centerofmass
-0.085725114, 0.01753315, 0.000440087
aimingcenter
-0.110998012, 0.010714225, 0.000646864

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
1.000 5,413 verts 4,097 faces 2 tex
Resolution
1
Vertices
5,413
Faces
4,097
Height
2.0636
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (8)

  • bolt
  • bullet
  • hammer
  • magazine
  • recoil
  • slide_catch
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\45cal_loose_co.paa
  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\ammunition\data\45cal_loose.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45_bolt.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,265 verts 1,575 faces 1 tex
Resolution
2
Vertices
2,265
Faces
1,575
Height
2.0636
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (7)

  • bolt
  • hammer
  • magazine
  • recoil
  • slide_catch
  • trigger
  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45_bolt.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 849 verts 528 faces 1 tex
Resolution
3
Vertices
849
Faces
528
Height
2.0636
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (6)

  • bolt
  • hammer
  • magazine
  • recoil
  • trigger
  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 442 verts 272 faces 1 tex
Resolution
4
Vertices
442
Faces
272
Height
2.0636
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (4)

  • bolt
  • magazine
  • recoil
  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 352 verts 237 faces 1 tex
Resolution
5
Vertices
352
Faces
237
Height
0.1434
Proxies
1

Proxies (1)

  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (2)

  • recoil
  • zbytek

Textures

  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 6,075 verts 4,406 faces 2 tex
Resolution
1100
Vertices
6,075
Faces
4,406
Height
2.0636
Proxies
4

Proxies (4)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (8)

  • bolt
  • bullet
  • hammer
  • magazine
  • recoil
  • slide_catch
  • trigger
  • zbytek

Textures

  • dz\weapons\ammunition\data\45cal_loose_co.paa
  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa

Materials

  • dz\weapons\ammunition\data\45cal_loose.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 10 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
12
Height
0.1383

Named selections (1)

  • component01

Named properties (1)

Name Value
autocenter 0
Memory 32 verts 8 faces 0 tex
Resolution
9.999999869911E+14
Vertices
32
Faces
8
Height
0.5476
Proxies
2

Proxies (2)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\optics\optic_fnp45_mrds

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 16 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
16
Faces
12
Height
0.1405

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\metalplate.rvmat
Fire Geometry 25 verts 15 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
25
Faces
15
Height
0.4997
Proxies
3

Proxies (3)

  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\optics\optic_fnp45_mrds
  • dz\weapons\attachments\muzzle\suppressor_45acp

Named selections (2)

  • bolt
  • recoil

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class fnp45
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"recoil", "",
			"slide", "recoil",
			"hammer", "recoil",
			"bolt", "recoil",
			"slide_catch", "recoil",
			"bullet", "recoil"
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class fnp45: Default
	{
		SkeletonName = "fnp45";
		Sections[] =
		{
			"magazine",
			"zbytek",
			"bullet"
		};
	};
};
CfgSkeletons · fnp45 8
BoneParent
magazine —
trigger —
recoil —
slide recoil
hammer recoil
bolt recoil
slide_catch recoil
bullet recoil
CfgModels · fnp45 3
  • magazine
  • zbytek
  • bullet
Proxies 4
  • dz\weapons\attachments\light\weaponlight_tlr
  • dz\weapons\attachments\magazine\magazine_fnp45
  • dz\weapons\attachments\muzzle\suppressor_45acp
  • dz\weapons\attachments\optics\optic_fnp45_mrds
Textures 2
  • dz\weapons\ammunition\data\45cal_loose_co.paa
  • dz\weapons\pistols\fnx45\data\herstal45tactical_co.paa
Materials 4
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\ammunition\data\45cal_loose.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45.rvmat
  • dz\weapons\pistols\fnx45\data\herstal45_bolt.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\pistols\fnx45\fnp45.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\pistols\FNX45\fnp45.p3d — use the copy button in the page header to paste it elsewhere.