Overview
LODs
3
Vertices
1,380
Faces
534
Textures
2
Materials
1
Size (X × Y × Z)
3.800 × 3.307 × 3.153 m

ODOL v54 · 32,155 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
3.800 m
size_y
3.307 m
size_z
3.153 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-1.122231483
boundingsphere
2.21551466
geometrysphere
0
sbsource
Explicit
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.899918556, -1.653320432, -1.576736212
bboxmaxposition
1.899918556, 1.653320432, 1.576736212
bboxminvisual
-1.899918556, -1.653320432, -1.576736212
bboxmaxvisual
1.899918556, 1.653320432, 1.576736212

Centers

boundingcenter
-0.944172382, 0.015619159, -0.098010242
geometrycenter
0.944172382, -0.015619159, 0.098010242
centerofmass
0, 0, 0
aimingcenter
0.944172382, -0.015619159, 0.098010242

ByteIndices

geometry
2
geometryfire
2
geometryview
2
Level of Detail 3
0.000 702 verts 270 faces 2 tex
Resolution
0
Vertices
702
Faces
270
Height
3.3066

Named selections (2)

  • plane01
  • zasleh

Textures

  • dz\weapons\proxies\data\zasleh3_front.01.paa
  • dz\weapons\proxies\data\zasleh3_side.03.paa

Materials

  • dz\weapons\proxies\data\zasleh.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Cargo 678 verts 264 faces 2 tex
Resolution
1200
Vertices
678
Faces
264
Height
3.3066

Named selections (2)

  • plane01
  • zasleh

Textures

  • dz\weapons\proxies\data\zasleh3_front.01.paa
  • dz\weapons\proxies\data\zasleh3_side.03.paa

Materials

  • dz\weapons\proxies\data\zasleh.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class zasleh3_proxy: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · zasleh3_proxy 0

No Sections in model.cfg.

Textures 2
  • dz\weapons\proxies\data\zasleh3_front.01.paa
  • dz\weapons\proxies\data\zasleh3_side.03.paa
Materials 1
  • dz\weapons\proxies\data\zasleh.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\proxies\zasleh3_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\proxies\zasleh3_proxy.p3d — use the copy button in the page header to paste it elsewhere.