Overview
BK-12
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
8,229
Faces
5,177
Textures
1
Materials
5
Proxies
4
Size (X × Y × Z)
2.570 × 0.725 × 1.611 m

CfgModels · Izh18Shotgun — Sections

  • bullet
  • camo
  • zbytek

ODOL v54 · 283,349 bytes · Skeleton bones: 8 · Sections: 3

ODOL Flags 37

Size

size_x
2.570 m
size_y
0.725 m
size_z
1.611 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.975084543
geometrysphere
0.510914624
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
3.199999571
massreciprocal
0.31250003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.598787069, -0.189115301, -1.002429008
bboxmaxposition
1.97076416, 0.535730004, 0.608422518
bboxminvisual
-0.598787069, -0.189115301, -1.002429008
bboxmaxvisual
1.97076416, 0.535730004, 0.608422518

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.097292528, 0.03009399, 0.000275249
centerofmass
-0.074233733, 0.069527477, 0.000275249
aimingcenter
-0.097292528, 0.03009399, 0.000275249

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
0.000 4,201 verts 2,804 faces 1 tex
Resolution
0
Vertices
4,201
Faces
2,804
Height
0.5853
Proxies
4

Proxies (4)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets

Named selections (8)

  • barrel
  • body
  • bullet
  • camo
  • ejector
  • release
  • trigger
  • zbytek

Textures

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa

Materials

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat
  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_goldbead.rvmat

Named properties (3)

Name Value
lodnoshadow 1
autocenter 0
ilot: lodnoshadow 1
1.000 2,142 verts 1,309 faces 1 tex
Resolution
1
Vertices
2,142
Faces
1,309
Height
0.5853
Proxies
4

Proxies (4)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets

Named selections (7)

  • barrel
  • body
  • bullet
  • camo
  • ejector
  • trigger
  • zbytek

Textures

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa

Materials

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat
  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_goldbead.rvmat
2.000 1,076 verts 587 faces 1 tex
Resolution
2
Vertices
1,076
Faces
587
Height
0.5853
Proxies
4

Proxies (4)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets

Named selections (6)

  • barrel
  • body
  • bullet
  • camo
  • trigger
  • zbytek

Textures

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa

Materials

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
3.000 536 verts 293 faces 1 tex
Resolution
3
Vertices
536
Faces
293
Height
0.5853
Proxies
4

Proxies (4)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets

Named selections (5)

  • barrel
  • body
  • bullet
  • camo
  • zbytek

Textures

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa

Materials

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
4.000 208 verts 127 faces 1 tex
Resolution
4
Vertices
208
Faces
127
Height
0.5858
Proxies
4

Proxies (4)

  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets

Named selections (5)

  • barrel
  • body
  • bullet
  • camo
  • zbytek

Textures

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa

Materials

  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat

Named properties (2)

Name Value
lodnoshadow 1
autocenter 0
Geometry 10 verts 14 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
14
Height
0.1906

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (1)

Name Value
autocenter 0
Memory 29 verts 6 faces 0 tex
View Geometry 11 verts 13 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
11
Faces
13
Height
0.2147

Named selections (1)

  • component01
Fire Geometry 16 verts 24 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
24
Height
0.1875

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Izh18Shotgun
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"body", "",
			"barrel", "body",
			"ejector", "barrel",
			"bullet", "barrel",
			"release", "body",
			"zasleh", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Izh18Shotgun: Default
	{
		SkeletonName = "Izh18Shotgun";
		Sections[] =
		{
			"bullet",
			"camo",
			"zbytek"
		};
	};
};
CfgSkeletons · Izh18Shotgun 8
BoneParent
magazine —
trigger —
body —
barrel body
ejector barrel
bullet barrel
release body
zasleh —
CfgModels · Izh18Shotgun 3
  • bullet
  • camo
  • zbytek
Proxies 4
  • dz\weapons\attachments\muzzle\bottle_suppressor
  • dz\weapons\attachments\optics\optic_hunting
  • dz\weapons\attachments\support\ghillie_wrap
  • dz\weapons\projectiles\shotgunshell_pellets
Textures 1
  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_co.paa
Materials 5
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun.rvmat
  • dz\weapons\shotguns\izh18shotgun\data\izh18shotgun_goldbead.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\shotguns\izh18shotgun\izh18shotgun.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\shotguns\Izh18Shotgun\Izh18Shotgun.p3d — use the copy button in the page header to paste it elsewhere.