Overview
- LODs
- 7
- Vertices
- 2,384
- Faces
- 1,911
- Textures
- 2
- Materials
- 2
Level of Detail 7
1.000 825 verts 471 faces 0 tex
Materials
dz\structures\ruins\data\ruin_village_parts_multi.rvmat
2.000 527 verts 218 faces 0 tex
Materials
dz\structures\ruins\data\ruin_village_parts_multi.rvmat
3.000 195 verts 92 faces 1 tex
Textures
dz\structures\data\bricks\bricks_broken_dirt1_co.paa
Materials
dz\structures\ruins\data\ruin_village_parts_multi.rvmat
Geometry 72 verts 54 faces 0 tex
Named selections (9)
Roadway 48 verts 30 faces 1 tex
Textures
dz\surfaces\data\roadway\rubble_small_ext.paa
View Geometry 128 verts 112 faces 0 tex
Named selections (15)
Materials
dz\data\data\penetration\bricks.rvmat
Fire Geometry 589 verts 934 faces 0 tex
Named selections (61)
Materials
dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Ruin_DoorWall: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Ruin_DoorWall 0
No Sections in model.cfg.
Textures 2
dz\structures\data\bricks\bricks_broken_dirt1_co.paadz\surfaces\data\roadway\rubble_small_ext.paa
Materials 2
dz\data\data\penetration\bricks.rvmatdz\structures\ruins\data\ruin_village_parts_multi.rvmat