Overview
- LODs
- 10
- Vertices
- 2,034
- Faces
- 2,702
- Textures
- 1
- Materials
- 2
CfgModels · BandanaFace_g — Sections
Level of Detail 10
1.000 1,064 verts 1,544 faces 1 tex
Named selections (1)
Textures
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials
dz\characters\headgear\data\bandanaf.rvmat
2.000 499 verts 636 faces 1 tex
Named selections (1)
Textures
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials
dz\characters\headgear\data\bandanaf.rvmat
3.000 245 verts 286 faces 1 tex
Named selections (1)
Textures
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials
dz\characters\headgear\data\bandanaf.rvmat
4.000 108 verts 128 faces 1 tex
Named selections (1)
Textures
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials
dz\characters\headgear\data\bandanaf.rvmat
5.000 72 verts 72 faces 1 tex
Named selections (1)
Textures
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials
dz\characters\headgear\data\bandanaf.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
LandContact 11 verts 6 faces 0 tex
Named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class BandanaFace_g: Default
{
Sections[] =
{
"camoground"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · BandanaFace_g 1
Textures 1
dz\characters\headgear\data\bandanaf_blackpattern_co.paa
Materials 2
dz\characters\headgear\data\bandanaf.rvmatdz\data\data\penetration\cloth.rvmat