Overview
LODs
9
Vertices
1,920
Faces
3,078
Textures
1
Materials
2

CfgModels · CrookedNose_g — Sections

  • zbytek
  • camoground

ODOL v54 · 95,669 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 9
1.000 930 verts 1,602 faces 1 tex
Resolution
1
Vertices
930
Faces
1,602
Height
0.1944

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\crookednose_co.paa

Materials

  • dz\characters\masks\data\crookednose.rvmat
2.000 531 verts 804 faces 1 tex
Resolution
2
Vertices
531
Faces
804
Height
0.1944

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\crookednose_co.paa

Materials

  • dz\characters\masks\data\crookednose.rvmat
3.000 270 verts 402 faces 1 tex
Resolution
3
Vertices
270
Faces
402
Height
0.1943

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\crookednose_co.paa

Materials

  • dz\characters\masks\data\crookednose.rvmat
4.000 115 verts 188 faces 1 tex
Resolution
4
Vertices
115
Faces
188
Height
0.0883

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\crookednose_co.paa

Materials

  • dz\characters\masks\data\crookednose.rvmat
5.000 42 verts 52 faces 1 tex
Resolution
5
Vertices
42
Faces
52
Height
0.0884

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\masks\data\crookednose_co.paa

Materials

  • dz\characters\masks\data\crookednose.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2091

Named selections (1)

  • component01
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2209
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2154

Named selections (1)

  • component01
Fire Geometry 5 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
5
Faces
6
Height
0.1144

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class CrookedNose_g: Default
	{
		Sections[] =
		{
			"zbytek",
			"camoground"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · CrookedNose_g 2
  • zbytek
  • camoground
Textures 1
  • dz\characters\masks\data\crookednose_co.paa
Materials 2
  • dz\characters\masks\data\crookednose.rvmat
  • dz\data\data\penetration\plastic.rvmat