Overview
LODs
8
Vertices
2,298
Faces
1,836
Textures
2
Materials
3

ODOL v54 · 75,088 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 8
1.000 918 verts 564 faces 0 tex
Resolution
1
Vertices
918
Faces
564
Height
16.9358

Materials

  • dz\structures\specific\castles\data\castle_01.rvmat
2.000 624 verts 392 faces 0 tex
Resolution
2
Vertices
624
Faces
392
Height
16.5782

Materials

  • dz\structures\specific\castles\data\castle_01.rvmat
4.000 233 verts 109 faces 1 tex
Resolution
4
Vertices
233
Faces
109
Height
16.7070

Textures

  • dz\structures\specific\castles\data\castle_mlod_01_co.paa

Materials

  • dz\structures\specific\castles\data\castle_mlod_01.rvmat
Geometry 73 verts 114 faces 0 tex
Resolution
9999999827968
Vertices
73
Faces
114
Height
17.0805

Named selections (8)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
Memory 73 verts 114 faces 0 tex
Resolution
9.999999869911E+14
Vertices
73
Faces
114
Height
17.0805
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 27 verts 15 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
27
Faces
15
Height
6.3931

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 348 verts 528 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
348
Faces
528
Height
16.8893

Named selections (40)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • occluder_01

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Castle_Wall1_End2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Castle_Wall1_End2 0

No Sections in model.cfg.

Textures 2
  • dz\structures\specific\castles\data\castle_mlod_01_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 3
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\specific\castles\data\castle_01.rvmat
  • dz\structures\specific\castles\data\castle_mlod_01.rvmat