Overview
- LODs
- 10
- Vertices
- 68,501
- Faces
- 55,708
- Textures
- 15
- Materials
- 15
- Proxies
- 29
Level of Detail 10
0.000 25,190 verts 17,685 faces 5 tex
Proxies (27)
dz\structures\furniture\cases\case_d\case_ddz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\hospital_bench\hospital_benchdz\structures\furniture\chairs\vojenska_palanda\vojenska_palandadz\structures\furniture\decoration\wallboards\picture_a\picture_adz\structures\furniture\decoration\wallboards\picture_a_02\picture_a_02dz\structures\furniture\decoration\wallboards\picture_a_03\picture_a_03dz\structures\furniture\decoration\wallboards\picture_a_04\picture_a_04dz\structures\furniture\decoration\wallboards\picture_a_05\picture_a_05dz\structures\furniture\decoration\wallboards\picture_b\picture_bdz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02dz\structures\furniture\decoration\wallboards\picture_c\picture_cdz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02dz\structures\furniture\decoration\wallboards\picture_d\picture_ddz\structures\furniture\lighting\fluor_lamp\fluor_lampdz\structures\furniture\prison\prison_sinkdz\structures\furniture\prison\prison_toiletdz\structures\furniture\tables\office_table_a\office_table_adz\structures\furniture\tables\table_umakart\table_umakartdz\structures\specific\prison\proxy\prison_main_int_stairsdz\structures\specific\prison\proxy\prison_maincastle_barsdz\structures\specific\prison\proxy\prison_maincastle_barsdoorsdz\structures\specific\prison\proxy\prison_maincastle_celldoorsdz\structures\specific\prison\proxy\prison_maincastle_doorframesdz\structures\specific\prison\proxy\prison_maincastle_windowsdz\structures\specific\prison\proxy\prison_maincastle_windows_02dz\structures\specific\prison\proxy\prison_shadow_interior
Named selections (80)
Textures
dz\structures\data\alpha\glass_int_new_dam_ca.paadz\structures\data\alpha\prison_maincastle_decals_ca.paadz\structures\specific\prison\data\prison_maincastle_ext1_details_co.paadz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paadz\structures\specific\prison\data\prison_maincastle_in3_bars_co.paa
Materials
dz\structures\data\alpha\glass_int_new_dam.rvmatdz\structures\data\alpha\prison_maincastle_decals.rvmatdz\structures\specific\prison\data\maincastle_ext_m1.rvmatdz\structures\specific\prison\data\maincastle_ext_m2.rvmatdz\structures\specific\prison\data\maincastle_ext_m3.rvmatdz\structures\specific\prison\data\maincastle_int_m1.rvmatdz\structures\specific\prison\data\maincastle_int_m2.rvmatdz\structures\specific\prison\data\maincastle_int_m3.rvmatdz\structures\specific\prison\data\maincastle_s1_ext_details.rvmatdz\structures\specific\prison\data\maincastle_s2_int_doors.rvmatdz\structures\specific\prison\data\maincastle_s3_int_bars.rvmat
1.000 15,381 verts 10,382 faces 4 tex
Proxies (2)
dz\structures\specific\prison\proxy\prison_maincastle_celldoorsdz\structures\specific\prison\proxy\prison_maincastle_windows
Named selections (55)
Textures
dz\structures\data\alpha\prison_maincastle_decals_ca.paadz\structures\specific\prison\data\prison_maincastle_ext1_details_co.paadz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paadz\structures\specific\prison\data\prison_maincastle_in3_bars_co.paa
Materials
dz\structures\data\alpha\prison_maincastle_decals.rvmatdz\structures\specific\prison\data\maincastle_ext_m1.rvmatdz\structures\specific\prison\data\maincastle_ext_m2.rvmatdz\structures\specific\prison\data\maincastle_ext_m3.rvmatdz\structures\specific\prison\data\maincastle_int_m1.rvmatdz\structures\specific\prison\data\maincastle_int_m2.rvmatdz\structures\specific\prison\data\maincastle_int_m3.rvmatdz\structures\specific\prison\data\maincastle_s1_ext_details.rvmatdz\structures\specific\prison\data\maincastle_s2_int_doors.rvmatdz\structures\specific\prison\data\maincastle_s3_int_bars.rvmat
2.000 6,107 verts 4,181 faces 2 tex
Proxies (1)
dz\structures\specific\prison\proxy\prison_maincastle_windows
Textures
#(argb,8,8,3)color(0.321569,0.321569,0.321569,1.0,co)dz\structures\data\alpha\prison_maincastle_decals_ca.paa
Materials
dz\data\data\default.rvmatdz\structures\data\alpha\prison_maincastle_decals.rvmatdz\structures\specific\prison\data\maincastle_ext_m1.rvmatdz\structures\specific\prison\data\maincastle_ext_m2.rvmatdz\structures\specific\prison\data\maincastle_ext_m3.rvmat
3.000 2,772 verts 1,761 faces 2 tex
Textures
dz\structures\data\alpha\prison_maincastle_decals_ca.paadz\structures\specific\prison\data\prison_maincastle_windows_lod_co.paa
Materials
dz\data\data\default.rvmatdz\structures\data\alpha\prison_maincastle_decals.rvmatdz\structures\specific\prison\data\maincastle_ext_m1.rvmatdz\structures\specific\prison\data\maincastle_ext_m2.rvmatdz\structures\specific\prison\data\maincastle_ext_m3.rvmat
4.000 436 verts 226 faces 1 tex
Textures
dz\structures\specific\prison\data\prison_maincastle_mlod_co.paa
Materials
dz\data\data\default.rvmat
Geometry 4,187 verts 4,981 faces 0 tex
Proxies (11)
dz\structures\furniture\bathroom\sink\sinkdz\structures\furniture\bathroom\toilet_b_02\toilet_b_02dz\structures\furniture\cases\case_d\case_ddz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\hospital_bench\hospital_benchdz\structures\furniture\chairs\vojenska_palanda\vojenska_palandadz\structures\furniture\tables\office_table_a\office_table_adz\structures\furniture\tables\table_umakart\table_umakartdz\structures\specific\prison\proxy\prison_maincastle_barsdz\structures\specific\prison\proxy\prison_maincastle_doorframesdz\structures\specific\prison\proxy\prison_shadow_interior
Named selections (80)
Memory 1,580 verts 0 faces 0 tex
Other named selections (180)
Roadway 531 verts 500 faces 7 tex
Textures
dz\surfaces\data\roadway\ceramic_tiles_int.paadz\surfaces\data\roadway\ceramic_tiles_roof_ext.paadz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\concrete_stairs_int.paadz\surfaces\data\roadway\metal_stairs_int.paadz\surfaces\data\roadway\metal_thin_ext.paadz\surfaces\data\roadway\metal_thin_int.paa
View Geometry 4,483 verts 5,337 faces 0 tex
Proxies (24)
dz\structures\furniture\bathroom\sink\sinkdz\structures\furniture\bathroom\toilet_b_02\toilet_b_02dz\structures\furniture\cases\case_d\case_ddz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\hospital_bench\hospital_benchdz\structures\furniture\chairs\vojenska_palanda\vojenska_palandadz\structures\furniture\decoration\wallboards\picture_a\picture_adz\structures\furniture\decoration\wallboards\picture_a_02\picture_a_02dz\structures\furniture\decoration\wallboards\picture_a_03\picture_a_03dz\structures\furniture\decoration\wallboards\picture_a_04\picture_a_04dz\structures\furniture\decoration\wallboards\picture_a_05\picture_a_05dz\structures\furniture\decoration\wallboards\picture_b\picture_bdz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02dz\structures\furniture\decoration\wallboards\picture_c\picture_cdz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02dz\structures\furniture\decoration\wallboards\picture_d\picture_ddz\structures\furniture\lighting\fluor_lamp\fluor_lampdz\structures\furniture\tables\office_table_a\office_table_adz\structures\furniture\tables\table_umakart\table_umakartdz\structures\specific\prison\proxy\prison_main_int_stairsdz\structures\specific\prison\proxy\prison_maincastle_barsdz\structures\specific\prison\proxy\prison_maincastle_doorframesdz\structures\specific\prison\proxy\prison_maincastle_windows_02dz\structures\specific\prison\proxy\prison_shadow_interior
Named selections (80)
Fire Geometry 7,834 verts 10,655 faces 0 tex
Proxies (27)
dz\structures\furniture\bathroom\sink\sinkdz\structures\furniture\bathroom\toilet_b_02\toilet_b_02dz\structures\furniture\cases\case_d\case_ddz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\hospital_bench\hospital_benchdz\structures\furniture\chairs\vojenska_palanda\vojenska_palandadz\structures\furniture\decoration\wallboards\picture_a\picture_adz\structures\furniture\decoration\wallboards\picture_a_02\picture_a_02dz\structures\furniture\decoration\wallboards\picture_a_03\picture_a_03dz\structures\furniture\decoration\wallboards\picture_a_04\picture_a_04dz\structures\furniture\decoration\wallboards\picture_a_05\picture_a_05dz\structures\furniture\decoration\wallboards\picture_b\picture_bdz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02dz\structures\furniture\decoration\wallboards\picture_c\picture_cdz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02dz\structures\furniture\decoration\wallboards\picture_d\picture_ddz\structures\furniture\lighting\fluor_lamp\fluor_lampdz\structures\furniture\tables\office_table_a\office_table_adz\structures\furniture\tables\table_umakart\table_umakartdz\structures\specific\prison\proxy\prison_main_int_stairsdz\structures\specific\prison\proxy\prison_maincastle_barsdz\structures\specific\prison\proxy\prison_maincastle_barsdoorsdz\structures\specific\prison\proxy\prison_maincastle_celldoorsdz\structures\specific\prison\proxy\prison_maincastle_doorframesdz\structures\specific\prison\proxy\prison_maincastle_windowsdz\structures\specific\prison\proxy\prison_maincastle_windows_02dz\structures\specific\prison\proxy\prison_shadow_interior
Named selections (80)
Materials
dz\data\data\penetration\concrete.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton82Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", "",
"doors3", "",
"doors4", "",
"doors5", "",
"doors6", "",
"doors7", "",
"doors8", "",
"doors9", "",
"doors10", "",
"doors11", "",
"doors12", "",
"doors13", "",
"doors14", "",
"doors15", "",
"doors16", "",
"doors17", "",
"doors18", "",
"doors19", "",
"doors20", "",
"doors21", "",
"doors22", "",
"doors23", "",
"doors24", "",
"doors25", "",
"doors26", "",
"doors27", "",
"doors28", "",
"doors29", "",
"doors30", "",
"doors31", "",
"doors32", "",
"doors33", "",
"doors34", "",
"doors35", "",
"doors36", "",
"doors37", "",
"doors38", "",
"doors39", "",
"doors40", "",
"doors41", "",
"doors42", "",
"doors43", "",
"doors44", "",
"doors45", "",
"doors46", "",
"doors47", "",
"doors48", "",
"doors49", "",
"doors50", "",
"doors51", "",
"doors52", "",
"doors53", "",
"doors54", "",
"doors55", "",
"doors56", "",
"doors57", "",
"doors58", "",
"doors59", "",
"doors60", "",
"doors61", "",
"doors62", "",
"doors63", "",
"doors64", "",
"doors65", "",
"doors66", "",
"doors67", "",
"doors68", "",
"doors69", "",
"doors70", "",
"doors71", "",
"doors72", "",
"doors73", "",
"doors74", "",
"doors75", "",
"doors76", "",
"doors77", "",
"doors78", "",
"doors79", "",
"doors80", "",
"doors81", "",
"doors82", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Prison_Main: Default
{
SkeletonName = "Skeleton82Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doors1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.9198622";
};
class Doors2
{
type = "Rotation";
source = "doors2";
selection = "doors2";
axis = "doors2_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.1816616";
};
class Doors3
{
type = "Rotation";
source = "doors3";
selection = "doors3";
axis = "doors3_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors5
{
type = "Rotation";
source = "doors5";
selection = "doors5";
axis = "doors5_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors6
{
type = "Rotation";
source = "doors6";
selection = "doors6";
axis = "doors6_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors7
{
type = "Rotation";
source = "doors7";
selection = "doors7";
axis = "doors7_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors8
{
type = "Rotation";
source = "doors8";
selection = "doors8";
axis = "doors8_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors9
{
type = "Rotation";
source = "doors9";
selection = "doors9";
axis = "doors9_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.9198622";
};
class Doors10
{
type = "Rotation";
source = "doors10";
selection = "doors10";
axis = "doors10_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.9198622";
};
class Doors11
{
type = "Rotation";
source = "doors11";
selection = "doors11";
axis = "doors11_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.9198622";
};
class Doors13
{
type = "Rotation";
source = "doors13";
selection = "doors13";
axis = "doors13_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors14
{
type = "Rotation";
source = "doors14";
selection = "doors14";
axis = "doors14_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors15
{
type = "Rotation";
source = "doors15";
selection = "doors15";
axis = "doors15_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors16
{
type = "Rotation";
source = "doors16";
selection = "doors16";
axis = "doors16_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors17
{
type = "Rotation";
source = "doors17";
selection = "doors17";
axis = "doors17_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5307274";
};
class Doors18
{
type = "Rotation";
source = "doors18";
selection = "doors18";
axis = "doors18_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.5830872";
};
class Doors19
{
type = "Rotation";
source = "doors19";
selection = "doors19";
axis = "doors19_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors20
{
type = "Rotation";
source = "doors20";
selection = "doors20";
axis = "doors20_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors21
{
type = "Rotation";
source = "doors21";
selection = "doors21";
axis = "doors21_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors22
{
type = "Rotation";
source = "doors22";
selection = "doors22";
axis = "doors22_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.0071287";
};
class Doors23
{
type = "Rotation";
source = "doors23";
selection = "doors23";
axis = "doors23_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors24
{
type = "Rotation";
source = "doors24";
selection = "doors24";
axis = "doors24_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors25
{
type = "Rotation";
source = "doors25";
selection = "doors25";
axis = "doors25_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors26
{
type = "Rotation";
source = "doors26";
selection = "doors26";
axis = "doors26_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors27
{
type = "Rotation";
source = "doors27";
selection = "doors27";
axis = "doors27_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors28
{
type = "Rotation";
source = "doors28";
selection = "doors28";
axis = "doors28_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors29
{
type = "Rotation";
source = "doors29";
selection = "doors29";
axis = "doors29_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors30
{
type = "Rotation";
source = "doors30";
selection = "doors30";
axis = "doors30_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors31
{
type = "Rotation";
source = "doors31";
selection = "doors31";
axis = "doors31_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors32
{
type = "Rotation";
source = "doors32";
selection = "doors32";
axis = "doors32_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors33
{
type = "Rotation";
source = "doors33";
selection = "doors33";
axis = "doors33_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors34
{
type = "Rotation";
source = "doors34";
selection = "doors34";
axis = "doors34_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors35
{
type = "Rotation";
source = "doors35";
selection = "doors35";
axis = "doors35_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors36
{
type = "Rotation";
source = "doors36";
selection = "doors36";
axis = "doors36_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors37
{
type = "Rotation";
source = "doors37";
selection = "doors37";
axis = "doors37_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors38
{
type = "Rotation";
source = "doors38";
selection = "doors38";
axis = "doors38_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors39
{
type = "Rotation";
source = "doors39";
selection = "doors39";
axis = "doors39_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors40
{
type = "Rotation";
source = "doors40";
selection = "doors40";
axis = "doors40_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors41
{
type = "Rotation";
source = "doors41";
selection = "doors41";
axis = "doors41_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors42
{
type = "Rotation";
source = "doors42";
selection = "doors42";
axis = "doors42_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors43
{
type = "Rotation";
source = "doors43";
selection = "doors43";
axis = "doors43_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors44
{
type = "Rotation";
source = "doors44";
selection = "doors44";
axis = "doors44_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors45
{
type = "Rotation";
source = "doors45";
selection = "doors45";
axis = "doors45_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors46
{
type = "Rotation";
source = "doors46";
selection = "doors46";
axis = "doors46_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors47
{
type = "Rotation";
source = "doors47";
selection = "doors47";
axis = "doors47_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors48
{
type = "Rotation";
source = "doors48";
selection = "doors48";
axis = "doors48_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors49
{
type = "Rotation";
source = "doors49";
selection = "doors49";
axis = "doors49_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors50
{
type = "Rotation";
source = "doors50";
selection = "doors50";
axis = "doors50_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors51
{
type = "Rotation";
source = "doors51";
selection = "doors51";
axis = "doors51_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors52
{
type = "Rotation";
source = "doors52";
selection = "doors52";
axis = "doors52_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors53
{
type = "Rotation";
source = "doors53";
selection = "doors53";
axis = "doors53_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors54
{
type = "Rotation";
source = "doors54";
selection = "doors54";
axis = "doors54_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors55
{
type = "Rotation";
source = "doors55";
selection = "doors55";
axis = "doors55_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors56
{
type = "Rotation";
source = "doors56";
selection = "doors56";
axis = "doors56_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "2.3561945";
};
class Doors57
{
type = "Rotation";
source = "doors57";
selection = "doors57";
axis = "doors57_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors58
{
type = "Rotation";
source = "doors58";
selection = "doors58";
axis = "doors58_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors59
{
type = "Rotation";
source = "doors59";
selection = "doors59";
axis = "doors59_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors60
{
type = "Rotation";
source = "doors60";
selection = "doors60";
axis = "doors60_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors61
{
type = "Rotation";
source = "doors61";
selection = "doors61";
axis = "doors61_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors62
{
type = "Rotation";
source = "doors62";
selection = "doors62";
axis = "doors62_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors63
{
type = "Rotation";
source = "doors63";
selection = "doors63";
axis = "doors63_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors64
{
type = "Rotation";
source = "doors64";
selection = "doors64";
axis = "doors64_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors65
{
type = "Rotation";
source = "doors65";
selection = "doors65";
axis = "doors65_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors66
{
type = "Rotation";
source = "doors66";
selection = "doors66";
axis = "doors66_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6231562";
};
class Doors79
{
type = "Rotation";
source = "doorstwin1";
selection = "doors79";
axis = "doors79_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6057029";
};
class Doors80
{
type = "Rotation";
source = "doorstwin1";
selection = "doors80";
axis = "doors80_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6057029";
};
class Doors81
{
type = "Rotation";
source = "doorstwin2";
selection = "doors81";
axis = "doors81_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors82
{
type = "Rotation";
source = "doorstwin2";
selection = "doors82";
axis = "doors82_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors67
{
type = "Rotation";
source = "doorstwin3";
selection = "doors67";
axis = "doors67_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors68
{
type = "Rotation";
source = "doorstwin3";
selection = "doors68";
axis = "doors68_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors69
{
type = "Rotation";
source = "doorstwin4";
selection = "doors69";
axis = "doors69_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors70
{
type = "Rotation";
source = "doorstwin4";
selection = "doors70";
axis = "doors70_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors71
{
type = "Rotation";
source = "doorstwin5";
selection = "doors71";
axis = "doors71_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors72
{
type = "Rotation";
source = "doorstwin5";
selection = "doors72";
axis = "doors72_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors73
{
type = "Rotation";
source = "doorstwin6";
selection = "doors73";
axis = "doors73_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors74
{
type = "Rotation";
source = "doorstwin6";
selection = "doors74";
axis = "doors74_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors75
{
type = "Rotation";
source = "doorstwin7";
selection = "doors75";
axis = "doors75_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors76
{
type = "Rotation";
source = "doorstwin7";
selection = "doors76";
axis = "doors76_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
class Doors77
{
type = "Rotation";
source = "doorstwin8";
selection = "doors77";
axis = "doors77_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors78
{
type = "Rotation";
source = "doorstwin8";
selection = "doors78";
axis = "doors78_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.6580628";
};
};
};
};
CfgSkeletons · Skeleton82Doors 82
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
| doors3 | — |
| doors4 | — |
| doors5 | — |
| doors6 | — |
| doors7 | — |
| doors8 | — |
| doors9 | — |
| doors10 | — |
| doors11 | — |
| doors12 | — |
| doors13 | — |
| doors14 | — |
| doors15 | — |
| doors16 | — |
| doors17 | — |
| doors18 | — |
| doors19 | — |
| doors20 | — |
| doors21 | — |
| doors22 | — |
| doors23 | — |
| doors24 | — |
| doors25 | — |
| doors26 | — |
| doors27 | — |
| doors28 | — |
| doors29 | — |
| doors30 | — |
| doors31 | — |
| doors32 | — |
| doors33 | — |
| doors34 | — |
| doors35 | — |
| doors36 | — |
| doors37 | — |
| doors38 | — |
| doors39 | — |
| doors40 | — |
| doors41 | — |
| doors42 | — |
| doors43 | — |
| doors44 | — |
| doors45 | — |
| doors46 | — |
| doors47 | — |
| doors48 | — |
| doors49 | — |
| doors50 | — |
| doors51 | — |
| doors52 | — |
| doors53 | — |
| doors54 | — |
| doors55 | — |
| doors56 | — |
| doors57 | — |
| doors58 | — |
| doors59 | — |
| doors60 | — |
| doors61 | — |
| doors62 | — |
| doors63 | — |
| doors64 | — |
| doors65 | — |
| doors66 | — |
| doors67 | — |
| doors68 | — |
| doors69 | — |
| doors70 | — |
| doors71 | — |
| doors72 | — |
| doors73 | — |
| doors74 | — |
| doors75 | — |
| doors76 | — |
| doors77 | — |
| doors78 | — |
| doors79 | — |
| doors80 | — |
| doors81 | — |
| doors82 | — |
CfgModels · Prison_Main 0
No Sections in model.cfg.
Proxies 29
dz\structures\furniture\bathroom\sink\sinkdz\structures\furniture\bathroom\toilet_b_02\toilet_b_02dz\structures\furniture\cases\case_d\case_ddz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\hospital_bench\hospital_benchdz\structures\furniture\chairs\vojenska_palanda\vojenska_palandadz\structures\furniture\decoration\wallboards\picture_a\picture_adz\structures\furniture\decoration\wallboards\picture_a_02\picture_a_02dz\structures\furniture\decoration\wallboards\picture_a_03\picture_a_03dz\structures\furniture\decoration\wallboards\picture_a_04\picture_a_04dz\structures\furniture\decoration\wallboards\picture_a_05\picture_a_05dz\structures\furniture\decoration\wallboards\picture_b\picture_bdz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02dz\structures\furniture\decoration\wallboards\picture_c\picture_cdz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02dz\structures\furniture\decoration\wallboards\picture_d\picture_ddz\structures\furniture\lighting\fluor_lamp\fluor_lampdz\structures\furniture\prison\prison_sinkdz\structures\furniture\prison\prison_toiletdz\structures\furniture\tables\office_table_a\office_table_adz\structures\furniture\tables\table_umakart\table_umakartdz\structures\specific\prison\proxy\prison_main_int_stairsdz\structures\specific\prison\proxy\prison_maincastle_barsdz\structures\specific\prison\proxy\prison_maincastle_barsdoorsdz\structures\specific\prison\proxy\prison_maincastle_celldoorsdz\structures\specific\prison\proxy\prison_maincastle_doorframesdz\structures\specific\prison\proxy\prison_maincastle_windowsdz\structures\specific\prison\proxy\prison_maincastle_windows_02dz\structures\specific\prison\proxy\prison_shadow_interior
Textures 15
#(argb,8,8,3)color(0.321569,0.321569,0.321569,1.0,co)dz\structures\data\alpha\glass_int_new_dam_ca.paadz\structures\data\alpha\prison_maincastle_decals_ca.paadz\structures\specific\prison\data\prison_maincastle_ext1_details_co.paadz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paadz\structures\specific\prison\data\prison_maincastle_in3_bars_co.paadz\structures\specific\prison\data\prison_maincastle_mlod_co.paadz\structures\specific\prison\data\prison_maincastle_windows_lod_co.paadz\surfaces\data\roadway\ceramic_tiles_int.paadz\surfaces\data\roadway\ceramic_tiles_roof_ext.paadz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\concrete_stairs_int.paadz\surfaces\data\roadway\metal_stairs_int.paadz\surfaces\data\roadway\metal_thin_ext.paadz\surfaces\data\roadway\metal_thin_int.paa
Materials 15
dz\data\data\default.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\wood_desk.rvmatdz\structures\data\alpha\glass_int_new_dam.rvmatdz\structures\data\alpha\prison_maincastle_decals.rvmatdz\structures\specific\prison\data\maincastle_ext_m1.rvmatdz\structures\specific\prison\data\maincastle_ext_m2.rvmatdz\structures\specific\prison\data\maincastle_ext_m3.rvmatdz\structures\specific\prison\data\maincastle_int_m1.rvmatdz\structures\specific\prison\data\maincastle_int_m2.rvmatdz\structures\specific\prison\data\maincastle_int_m3.rvmatdz\structures\specific\prison\data\maincastle_s1_ext_details.rvmatdz\structures\specific\prison\data\maincastle_s2_int_doors.rvmatdz\structures\specific\prison\data\maincastle_s3_int_bars.rvmat