Overview
LODs
4
Vertices
1,014
Faces
651
Textures
1
Materials
2

ODOL v54 · 23,142 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 4
0.000 878 verts 537 faces 1 tex
Resolution
0
Vertices
878
Faces
537
Height
2.2500

Textures

  • dz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paa

Materials

  • dz\structures\specific\prison\data\maincastle_s2_int_doors.rvmat
1.000 96 verts 60 faces 1 tex
Resolution
1
Vertices
96
Faces
60
Height
2.2500

Textures

  • dz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paa

Materials

  • dz\structures\specific\prison\data\maincastle_s2_int_doors.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
2.2502

Named selections (1)

  • component01
Fire Geometry 32 verts 48 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
32
Faces
48
Height
2.2507

Named selections (4)

  • component01
  • component02
  • component03
  • component04

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Prison_MainCastle_celldoors: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Prison_MainCastle_celldoors 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\prison\data\prison_maincastle_in2_doors_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\specific\prison\data\maincastle_s2_int_doors.rvmat