Overview
LODs
8
Vertices
1,263
Faces
1,291
Textures
0
Materials
2

ODOL v54 · 39,695 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 8
0.000 595 verts 408 faces 0 tex
Resolution
0
Vertices
595
Faces
408
Height
1.5140

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
1.000 94 verts 108 faces 0 tex
Resolution
1
Vertices
94
Faces
108
Height
1.3902

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
Geometry 92 verts 104 faces 0 tex
Resolution
9999999827968
Vertices
92
Faces
104
Height
1.4233

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
Memory 92 verts 104 faces 0 tex
Resolution
9.999999869911E+14
Vertices
92
Faces
104
Height
1.4233
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 43 verts 45 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
43
Faces
45
Height
1.4187

Named selections (5)

  • component01
  • component03
  • component04
  • component05
  • component06
View Geometry 14 verts 24 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
14
Faces
24
Height
1.4450

Named selections (1)

  • component01
Fire Geometry 331 verts 498 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
331
Faces
498
Height
1.5140

Named selections (41)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_CGryLow_End1: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_CGryLow_End1 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\walls\data\wall_cgrylow.rvmat