Overview
LODs
8
Vertices
881
Faces
535
Textures
0
Materials
3

ODOL v54 · 31,564 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 8
0.000 394 verts 209 faces 0 tex
Resolution
0
Vertices
394
Faces
209
Height
2.6481

Materials

  • dz\structures\walls\data\wall_cgry.rvmat
1.000 287 verts 154 faces 0 tex
Resolution
1
Vertices
287
Faces
154
Height
2.6481

Materials

  • dz\structures\walls\data\wall_cgry.rvmat
2.000 86 verts 28 faces 0 tex
Resolution
2
Vertices
86
Faces
28
Height
2.6410

Materials

  • dz\structures\walls\data\wall_cgry.rvmat
Geometry 13 verts 14 faces 0 tex
Resolution
9999999827968
Vertices
13
Faces
14
Height
2.6102

Named selections (1)

  • component01
Memory 13 verts 14 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
14
Height
2.6102

Other named selections (1)

LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
View Geometry 13 verts 14 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
13
Faces
14
Height
2.6102

Named selections (1)

  • component01
Fire Geometry 72 verts 102 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
72
Faces
102
Height
2.6481

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\pottery.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_CGry_Corner_2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_CGry_Corner_2 0

No Sections in model.cfg.

Materials 3
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\pottery.rvmat
  • dz\structures\walls\data\wall_cgry.rvmat