Overview
- LODs
- 8
- Vertices
- 999
- Faces
- 698
- Textures
- 3
- Materials
- 6
Level of Detail 8
0.000 564 verts 315 faces 3 tex
Textures
dz\structures\data\metal\metal_barbed_wire_ca.paadz\structures\data\metal\metal_fence_wire_ca.paadz\structures\data\metal\metal_red_dirty_co.paa
Materials
dz\structures\walls\data\wall_fen1_01.rvmatdz\structures\walls\data\wall_fen1_02.rvmatdz\structures\walls\data\wall_fen1_03.rvmat
1.000 268 verts 183 faces 2 tex
Textures
dz\structures\data\metal\metal_fence_wire_ca.paadz\structures\data\metal\metal_red_dirty_co.paa
Materials
dz\structures\walls\data\wall_fen1_01.rvmatdz\structures\walls\data\wall_fen1_02.rvmat
2.000 66 verts 58 faces 1 tex
Textures
dz\structures\data\metal\metal_fence_wire_ca.paa
Materials
dz\data\data\default.rvmat
Geometry 36 verts 50 faces 0 tex
Named selections (4)
Memory 9 verts 0 faces 0 tex
Other named selections (1)
LandContact 2 verts 0 faces 0 tex
View Geometry 23 verts 42 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\iron.rvmat
Fire Geometry 31 verts 50 faces 0 tex
Named selections (3)
Materials
dz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Wall_Fen1_5_Hole: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Wall_Fen1_5_Hole 0
No Sections in model.cfg.
Textures 3
dz\structures\data\metal\metal_barbed_wire_ca.paadz\structures\data\metal\metal_fence_wire_ca.paadz\structures\data\metal\metal_red_dirty_co.paa
Materials 6
dz\data\data\default.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmatdz\structures\walls\data\wall_fen1_01.rvmatdz\structures\walls\data\wall_fen1_02.rvmatdz\structures\walls\data\wall_fen1_03.rvmat