Overview
wall_vilvar2_4_end
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
862
Faces
330
Textures
0
Materials
2

ODOL v54 · 27,412 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 7
0.000 526 verts 173 faces 0 tex
Resolution
0
Vertices
526
Faces
173
Height
3.0073

Materials

  • dz\structures\walls\data\wall_vilvar2.rvmat
1.000 156 verts 52 faces 0 tex
Resolution
1
Vertices
156
Faces
52
Height
3.0028

Materials

  • dz\structures\walls\data\wall_vilvar2.rvmat
2.000 86 verts 28 faces 0 tex
Resolution
2
Vertices
86
Faces
28
Height
1.9460

Materials

  • dz\structures\walls\data\wall_vilvar2.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.9503

Named selections (1)

  • component01
Memory 5 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
5
Faces
0
Height
1.2717

Other named selections (1)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
View Geometry 79 verts 71 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
79
Faces
71
Height
3.0073

Named selections (9)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_VilVar2_4_END: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_VilVar2_4_END 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\walls\data\wall_vilvar2.rvmat