Overview
- LODs
- 9
- Vertices
- 623
- Faces
- 501
- Textures
- 1
- Materials
- 1
CfgModels · Surgical_mask_g — Sections
Level of Detail 9
1.000 386 verts 322 faces 1 tex
Named selections (2)
Textures
dz\characters\masks\data\surgical_mask_ground_co.paa
Materials
dz\characters\masks\data\surgical_mask_ground.rvmat
2.000 130 verts 99 faces 1 tex
Named selections (2)
Textures
dz\characters\masks\data\surgical_mask_ground_co.paa
Materials
dz\characters\masks\data\surgical_mask_ground.rvmat
3.000 40 verts 28 faces 1 tex
Named selections (2)
Textures
dz\characters\masks\data\surgical_mask_ground_co.paa
Materials
dz\characters\masks\data\surgical_mask_ground.rvmat
4.000 0 verts 0 faces 0 tex
5.000 0 verts 0 faces 0 tex
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 40 verts 28 faces 1 tex
Named selections (1)
Textures
dz\characters\masks\data\surgical_mask_ground_co.paa
Materials
dz\characters\masks\data\surgical_mask_ground.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Surgical_mask_g: Default
{
Sections[] =
{
"zbytek",
"camoground"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Surgical_mask_g 2
Textures 1
dz\characters\masks\data\surgical_mask_ground_co.paa
Materials 1
dz\characters\masks\data\surgical_mask_ground.rvmat