Overview
- LODs
- 12
- Vertices
- 37,657
- Faces
- 35,368
- Textures
- 3
- Materials
- 9
Level of Detail 12
1.000 14,512 verts 13,375 faces 2 tex
Named selections (2)
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paadz\structures\wrecks\vehicles\data\s1203_glass_dayz_ca.paa
Materials
dz\structures\wrecks\vehicles\data\s1203_baige_dayz.rvmatdz\structures\wrecks\vehicles\data\s1203_glass_dayz.rvmat
2.000 8,833 verts 7,763 faces 1 tex
Named selections (2)
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paa
Materials
dz\structures\wrecks\vehicles\data\s1203_baige_dayz.rvmat
3.000 6,704 verts 5,600 faces 1 tex
Named selections (2)
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paa
Materials
dz\structures\wrecks\vehicles\data\s1203_baige_dayz.rvmat
4.000 2,614 verts 2,030 faces 1 tex
Named selections (2)
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paa
Materials
dz\data\data\default.rvmat
5.000 1,419 verts 1,099 faces 1 tex
Named selections (2)
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paa
Materials
dz\data\data\default.rvmat
6.000 199 verts 107 faces 1 tex
Textures
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paa
Materials
dz\data\data\default.rvmat
Geometry 116 verts 196 faces 0 tex
Named selections (2)
Memory 48 verts 0 faces 0 tex
Other named selections (9)
Roadway 16 verts 8 faces 1 tex
Named selections (1)
Textures
dz\surfaces\data\roadway\metal_thin_ext.paa
Hitpoints 8 verts 0 faces 0 tex
Named selections (2)
View Geometry 473 verts 780 faces 0 tex
Named selections (2)
Fire Geometry 2,715 verts 4,410 faces 0 tex
Named selections (2)
Materials
dz\data\data\penetration\armor_1mm_plate.rvmatdz\data\data\penetration\glass.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\leather.rvmatdz\data\data\penetration\plastic.rvmatdz\data\data\penetration\rubber.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton2Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Wreck_S1023_Beige: Default
{
SkeletonName = "Skeleton2Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doorstwin1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-2.4609141";
};
};
};
};
CfgSkeletons · Skeleton2Doors 2
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
CfgModels · Wreck_S1023_Beige 0
No Sections in model.cfg.
Textures 3
dz\structures\wrecks\vehicles\data\s1203_dayz_2_co.paadz\structures\wrecks\vehicles\data\s1203_glass_dayz_ca.paadz\surfaces\data\roadway\metal_thin_ext.paa
Materials 9
dz\data\data\default.rvmatdz\data\data\penetration\armor_1mm_plate.rvmatdz\data\data\penetration\glass.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\leather.rvmatdz\data\data\penetration\plastic.rvmatdz\data\data\penetration\rubber.rvmatdz\structures\wrecks\vehicles\data\s1203_baige_dayz.rvmatdz\structures\wrecks\vehicles\data\s1203_glass_dayz.rvmat