Overview
- LODs
- 10
- Vertices
- 9,416
- Faces
- 7,302
- Textures
- 4
- Materials
- 4
Level of Detail 10
1.000 3,881 verts 3,025 faces 1 tex
Named selections (3)
Textures
dz\structures_bliss\data\accessories\accessories_05_co.paa
Materials
dz\structures_bliss\residential\slums\data\sheds_super.rvmat
2.000 2,225 verts 1,520 faces 1 tex
Named selections (3)
Textures
dz\structures_bliss\data\accessories\accessories_05_co.paa
Materials
dz\structures_bliss\residential\slums\data\sheds_super.rvmat
3.000 1,207 verts 672 faces 1 tex
Named selections (3)
Textures
dz\structures_bliss\data\accessories\accessories_05_co.paa
Materials
dz\structures_bliss\residential\slums\data\sheds_super.rvmat
4.000 714 verts 396 faces 1 tex
Named selections (3)
Textures
dz\structures_bliss\data\accessories\accessories_05_co.paa
Materials
dz\structures_bliss\residential\slums\data\sheds_super.rvmat
5.000 362 verts 184 faces 1 tex
Named selections (3)
Textures
dz\structures_bliss\data\accessories\accessories_05_co.paa
Materials
dz\structures_bliss\residential\slums\data\sheds_super.rvmat
Geometry 200 verts 300 faces 0 tex
Named selections (3)
Memory 13 verts 0 faces 0 tex
Other named selections (7)
Roadway 32 verts 32 faces 3 tex
Textures
dz\surfaces\data\roadway\concrete_ext.paadz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 232 verts 345 faces 0 tex
Named selections (3)
Fire Geometry 550 verts 828 faces 0 tex
Named selections (3)
Materials
dz\data\data\penetration\concrete.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton3Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", "",
"doors3", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Slum_House5: Default
{
SkeletonName = "Skeleton3Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doors1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors2
{
type = "Rotation";
source = "doors2";
selection = "doors2";
axis = "doors2_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
class Doors3
{
type = "Rotation";
source = "doors3";
selection = "doors3";
axis = "doors3_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.6580628";
};
};
};
};
CfgSkeletons · Skeleton3Doors 3
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
| doors3 | — |
CfgModels · Slum_House5 0
No Sections in model.cfg.
Textures 4
dz\structures_bliss\data\accessories\accessories_05_co.paadz\surfaces\data\roadway\concrete_ext.paadz\surfaces\data\roadway\concrete_int.paadz\surfaces\data\roadway\metal_thin_ext.paa
Materials 4
dz\data\data\penetration\concrete.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood_desk.rvmatdz\structures_bliss\residential\slums\data\sheds_super.rvmat