Overview
- LODs
- 10
- Vertices
- 38,968
- Faces
- 34,240
- Textures
- 5
- Materials
- 12
- Proxies
- 8
Level of Detail 10
1.000 15,645 verts 11,492 faces 1 tex
Proxies (8)
dz\structures\furniture\cases\case_cans_b\case_cans_bdz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\church_chair\church_chairdz\structures\furniture\decoration\box_c\box_cdz\structures\furniture\decoration\bucket\bucketdz\structures\furniture\various\table_dzdz\structures\military\improvised\proxy\tent_boxwoodendz\structures_bliss\specific\cultural\proxy\church4_details_proxy
Named selections (18)
Textures
dz\structures_bliss\specific\cultural\data\church_04_details_co.paa
Materials
dz\structures_bliss\specific\cultural\data\church_04_details.rvmatdz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmatdz\structures_bliss\specific\cultural\data\church_04_int.rvmatdz\structures_bliss\specific\cultural\data\church_04_int_door.rvmatdz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
2.000 8,554 verts 6,546 faces 1 tex
Named selections (18)
Textures
dz\structures_bliss\specific\cultural\data\church_04_details_co.paa
Materials
dz\structures_bliss\specific\cultural\data\church_04_details.rvmatdz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmatdz\structures_bliss\specific\cultural\data\church_04_int.rvmatdz\structures_bliss\specific\cultural\data\church_04_int_door.rvmatdz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
3.000 5,246 verts 3,623 faces 1 tex
Named selections (18)
Textures
dz\structures_bliss\specific\cultural\data\church_04_details_co.paa
Materials
dz\structures_bliss\specific\cultural\data\church_04_details.rvmatdz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmatdz\structures_bliss\specific\cultural\data\church_04_int.rvmatdz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
4.000 1,031 verts 675 faces 1 tex
Textures
dz\structures_bliss\specific\cultural\data\church_04_f_mlod_co.paa
Materials
dz\structures_bliss\specific\cultural\data\chapel_02_mlod.rvmat
Geometry 2,827 verts 3,795 faces 0 tex
Proxies (7)
dz\structures\furniture\cases\case_cans_b\case_cans_bdz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\church_chair\church_chairdz\structures\furniture\decoration\box_c\box_cdz\structures\furniture\decoration\bucket\bucketdz\structures\furniture\various\table_dzdz\structures\military\improvised\proxy\tent_boxwooden
Named selections (18)
Memory 80 verts 0 faces 0 tex
Other named selections (54)
Roadway 197 verts 156 faces 3 tex
Textures
dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paadz\surfaces\data\roadway\stone_int.paadz\surfaces\data\roadway\wood_planks_int.paa
Paths 147 verts 125 faces 0 tex
Named selections (16)
View Geometry 1,755 verts 2,562 faces 0 tex
Proxies (7)
dz\structures\furniture\cases\case_cans_b\case_cans_bdz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\church_chair\church_chairdz\structures\furniture\decoration\box_c\box_cdz\structures\furniture\decoration\bucket\bucketdz\structures\furniture\various\table_dzdz\structures\military\improvised\proxy\tent_boxwooden
Named selections (18)
Fire Geometry 3,486 verts 5,266 faces 0 tex
Proxies (7)
dz\structures\furniture\cases\case_cans_b\case_cans_bdz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\church_chair\church_chairdz\structures\furniture\decoration\box_c\box_cdz\structures\furniture\decoration\bucket\bucketdz\structures\furniture\various\table_dzdz\structures\military\improvised\proxy\tent_boxwooden
Named selections (18)
Materials
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\glass.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton18Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", "",
"doors3", "",
"doors4", "",
"doors5", "",
"doors6", "",
"doors7", "",
"doors8", "",
"doors9", "",
"doors10", "",
"doors11", "",
"doors12", "",
"doors13", "",
"doors14", "",
"doors15", "",
"doors16", "",
"doors17", "",
"doors18", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Church4: Default
{
SkeletonName = "Skeleton18Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doorstwin1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors2
{
type = "Rotation";
source = "doorstwin1";
selection = "doors2";
axis = "doors2_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors3
{
type = "Rotation";
source = "doorstwin2";
selection = "doors3";
axis = "doors3_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors4
{
type = "Rotation";
source = "doorstwin2";
selection = "doors4";
axis = "doors4_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors5
{
type = "Rotation";
source = "doorstwin3";
selection = "doors5";
axis = "doors5_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors6
{
type = "Rotation";
source = "doorstwin3";
selection = "doors6";
axis = "doors6_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors7
{
type = "Rotation";
source = "doorstwin4";
selection = "doors7";
axis = "doors7_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors8
{
type = "Rotation";
source = "doorstwin4";
selection = "doors8";
axis = "doors8_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors9
{
type = "Rotation";
source = "doorstwin5";
selection = "doors9";
axis = "doors9_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors10
{
type = "Rotation";
source = "doorstwin5";
selection = "doors10";
axis = "doors10_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors11
{
type = "Rotation";
source = "doorstwin6";
selection = "doors11";
axis = "doors11_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors12
{
type = "Rotation";
source = "doorstwin6";
selection = "doors12";
axis = "doors12_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors13
{
type = "Rotation";
source = "doorstwin7";
selection = "doors13";
axis = "doors13_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors14
{
type = "Rotation";
source = "doorstwin7";
selection = "doors14";
axis = "doors14_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors15
{
type = "Rotation";
source = "doorstwin8";
selection = "doors15";
axis = "doors15_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors16
{
type = "Rotation";
source = "doorstwin8";
selection = "doors16";
axis = "doors16_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
class Doors17
{
type = "Rotation";
source = "doorstwin9";
selection = "doors17";
axis = "doors17_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.5707964";
};
class Doors18
{
type = "Rotation";
source = "doorstwin9";
selection = "doors18";
axis = "doors18_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.5707964";
};
};
};
};
CfgSkeletons · Skeleton18Doors 18
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
| doors3 | — |
| doors4 | — |
| doors5 | — |
| doors6 | — |
| doors7 | — |
| doors8 | — |
| doors9 | — |
| doors10 | — |
| doors11 | — |
| doors12 | — |
| doors13 | — |
| doors14 | — |
| doors15 | — |
| doors16 | — |
| doors17 | — |
| doors18 | — |
CfgModels · Church4 0
No Sections in model.cfg.
Proxies 8
dz\structures\furniture\cases\case_cans_b\case_cans_bdz\structures\furniture\chairs\ch_mod_c\ch_mod_cdz\structures\furniture\chairs\church_chair\church_chairdz\structures\furniture\decoration\box_c\box_cdz\structures\furniture\decoration\bucket\bucketdz\structures\furniture\various\table_dzdz\structures\military\improvised\proxy\tent_boxwoodendz\structures_bliss\specific\cultural\proxy\church4_details_proxy
Textures 5
dz\structures_bliss\specific\cultural\data\church_04_details_co.paadz\structures_bliss\specific\cultural\data\church_04_f_mlod_co.paadz\surfaces\data\roadway\ceramic_tiles_roof_ext.paadz\surfaces\data\roadway\stone_int.paadz\surfaces\data\roadway\wood_planks_int.paa
Materials 12
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\glass.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\ironplate.rvmatdz\data\data\penetration\wood.rvmatdz\structures_bliss\specific\cultural\data\chapel_02_mlod.rvmatdz\structures_bliss\specific\cultural\data\church_04_details.rvmatdz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmatdz\structures_bliss\specific\cultural\data\church_04_int.rvmatdz\structures_bliss\specific\cultural\data\church_04_int_door.rvmatdz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat