Overview
LODs
10
Vertices
38,968
Faces
34,240
Textures
5
Materials
12
Proxies
8

ODOL v54 · 1,062,272 bytes · Skeleton bones: 18 · Sections: 0

Level of Detail 10
1.000 15,645 verts 11,492 faces 1 tex
Resolution
1
Vertices
15,645
Faces
11,492
Height
25.6461
Proxies
8

Proxies (8)

  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\church_chair\church_chair
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\various\table_dz
  • dz\structures\military\improvised\proxy\tent_boxwooden
  • dz\structures_bliss\specific\cultural\proxy\church4_details_proxy

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Textures

  • dz\structures_bliss\specific\cultural\data\church_04_details_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\church_04_details.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int_door.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
2.000 8,554 verts 6,546 faces 1 tex
Resolution
2
Vertices
8,554
Faces
6,546
Height
31.1361

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Textures

  • dz\structures_bliss\specific\cultural\data\church_04_details_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\church_04_details.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int_door.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
3.000 5,246 verts 3,623 faces 1 tex
Resolution
3
Vertices
5,246
Faces
3,623
Height
31.1361

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Textures

  • dz\structures_bliss\specific\cultural\data\church_04_details_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\church_04_details.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat
4.000 1,031 verts 675 faces 1 tex
Resolution
4
Vertices
1,031
Faces
675
Height
28.5824

Textures

  • dz\structures_bliss\specific\cultural\data\church_04_f_mlod_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\chapel_02_mlod.rvmat
Geometry 2,827 verts 3,795 faces 0 tex
Resolution
9999999827968
Vertices
2,827
Faces
3,795
Height
28.5829
Proxies
7

Proxies (7)

  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\church_chair\church_chair
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\various\table_dz
  • dz\structures\military\improvised\proxy\tent_boxwooden

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9
Memory 80 verts 0 faces 0 tex
Roadway 197 verts 156 faces 3 tex
Resolution
3.0000000280822E+15
Vertices
197
Faces
156
Height
17.7678

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\stone_int.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Paths 147 verts 125 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
147
Faces
125
Height
18.0704

Named selections (16)

  • actionbegin1
  • actionend1
  • in1
  • in2
  • in3
  • in4
  • pos1
  • pos10
  • pos2
  • pos3
  • pos4
  • pos5
  • pos6
  • pos7
  • pos8
  • pos9
View Geometry 1,755 verts 2,562 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
1,755
Faces
2,562
Height
28.5829
Proxies
7

Proxies (7)

  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\church_chair\church_chair
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\various\table_dz
  • dz\structures\military\improvised\proxy\tent_boxwooden

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9
Fire Geometry 3,486 verts 5,266 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
3,486
Faces
5,266
Height
29.6736
Proxies
7

Proxies (7)

  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\church_chair\church_chair
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\various\table_dz
  • dz\structures\military\improvised\proxy\tent_boxwooden

Named selections (18)

  • doors1
  • doors10
  • doors11
  • doors12
  • doors13
  • doors14
  • doors15
  • doors16
  • doors17
  • doors18
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
  • doors7
  • doors8
  • doors9

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton18Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", "",
			"doors5", "",
			"doors6", "",
			"doors7", "",
			"doors8", "",
			"doors9", "",
			"doors10", "",
			"doors11", "",
			"doors12", "",
			"doors13", "",
			"doors14", "",
			"doors15", "",
			"doors16", "",
			"doors17", "",
			"doors18", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Church4: Default
	{
		SkeletonName = "Skeleton18Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doorstwin2";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doorstwin2";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors5
			{
				type = "Rotation";
				source = "doorstwin3";
				selection = "doors5";
				axis = "doors5_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors6
			{
				type = "Rotation";
				source = "doorstwin3";
				selection = "doors6";
				axis = "doors6_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors7
			{
				type = "Rotation";
				source = "doorstwin4";
				selection = "doors7";
				axis = "doors7_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors8
			{
				type = "Rotation";
				source = "doorstwin4";
				selection = "doors8";
				axis = "doors8_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors9
			{
				type = "Rotation";
				source = "doorstwin5";
				selection = "doors9";
				axis = "doors9_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors10
			{
				type = "Rotation";
				source = "doorstwin5";
				selection = "doors10";
				axis = "doors10_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors11
			{
				type = "Rotation";
				source = "doorstwin6";
				selection = "doors11";
				axis = "doors11_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors12
			{
				type = "Rotation";
				source = "doorstwin6";
				selection = "doors12";
				axis = "doors12_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors13
			{
				type = "Rotation";
				source = "doorstwin7";
				selection = "doors13";
				axis = "doors13_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors14
			{
				type = "Rotation";
				source = "doorstwin7";
				selection = "doors14";
				axis = "doors14_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors15
			{
				type = "Rotation";
				source = "doorstwin8";
				selection = "doors15";
				axis = "doors15_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors16
			{
				type = "Rotation";
				source = "doorstwin8";
				selection = "doors16";
				axis = "doors16_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors17
			{
				type = "Rotation";
				source = "doorstwin9";
				selection = "doors17";
				axis = "doors17_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors18
			{
				type = "Rotation";
				source = "doorstwin9";
				selection = "doors18";
				axis = "doors18_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton18Doors 18
BoneParent
doors1
doors2
doors3
doors4
doors5
doors6
doors7
doors8
doors9
doors10
doors11
doors12
doors13
doors14
doors15
doors16
doors17
doors18
CfgModels · Church4 0

No Sections in model.cfg.

Proxies 8
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\church_chair\church_chair
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\various\table_dz
  • dz\structures\military\improvised\proxy\tent_boxwooden
  • dz\structures_bliss\specific\cultural\proxy\church4_details_proxy
Textures 5
  • dz\structures_bliss\specific\cultural\data\church_04_details_co.paa
  • dz\structures_bliss\specific\cultural\data\church_04_f_mlod_co.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\stone_int.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 12
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\specific\cultural\data\chapel_02_mlod.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_details.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_ext_lightyellow.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_int_door.rvmat
  • dz\structures_bliss\specific\cultural\data\church_04_roof_red.rvmat