Overview
- LODs
- 8
- Vertices
- 4,126
- Faces
- 4,758
- Textures
- 1
- Materials
- 2
Level of Detail 8
1.000 1,444 verts 1,886 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
2.000 1,028 verts 1,230 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
3.000 701 verts 760 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
4.000 451 verts 434 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
5.000 263 verts 232 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
6.000 168 verts 110 faces 1 tex
Textures
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials
dz\structures_bliss\specific\forest\data\humanskeleton.rvmat
Geometry 16 verts 24 faces 0 tex
Named selections (2)
Fire Geometry 55 verts 82 faces 0 tex
Named selections (7)
Materials
dz\data\data\penetration\meatbones.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Forest_HumanSkeleton: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Forest_HumanSkeleton 0
No Sections in model.cfg.
Textures 1
dz\structures_bliss\specific\forest\data\humanskeleton_ca.paa
Materials 2
dz\data\data\penetration\meatbones.rvmatdz\structures_bliss\specific\forest\data\humanskeleton.rvmat