Overview
- LODs
- 9
- Vertices
- 1,073
- Faces
- 1,522
- Textures
- 1
- Materials
- 2
CfgModels · CombatBoots_ground — Sections
Level of Detail 9
1.000 506 verts 780 faces 1 tex
Named selections (2)
Textures
dz\characters\shoes\data\combatboots_beige_co.paa
Materials
dz\characters\shoes\data\combatboots.rvmat
2.000 272 verts 376 faces 1 tex
Named selections (2)
Textures
dz\characters\shoes\data\combatboots_beige_co.paa
Materials
dz\characters\shoes\data\combatboots.rvmat
3.000 134 verts 186 faces 1 tex
Named selections (2)
Textures
dz\characters\shoes\data\combatboots_beige_co.paa
Materials
dz\characters\shoes\data\combatboots.rvmat
4.000 74 verts 90 faces 1 tex
Named selections (2)
Textures
dz\characters\shoes\data\combatboots_beige_co.paa
Materials
dz\characters\shoes\data\combatboots.rvmat
5.000 48 verts 50 faces 1 tex
Named selections (2)
Textures
dz\characters\shoes\data\combatboots_beige_co.paa
Materials
dz\characters\shoes\data\combatboots.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 5 verts 0 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 18 verts 22 faces 0 tex
Named selections (2)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class CombatBoots_ground: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · CombatBoots_ground 2
Textures 1
dz\characters\shoes\data\combatboots_beige_co.paa
Materials 2
dz\characters\shoes\data\combatboots.rvmatdz\data\data\penetration\fabric_thin.rvmat