Overview
- LODs
- 7
- Vertices
- 1,320
- Faces
- 748
- Textures
- 1
- Materials
- 1
Level of Detail 7
1.000 480 verts 288 faces 1 tex
Textures
#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials
dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
2.000 272 verts 128 faces 1 tex
Textures
#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials
dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
3.000 88 verts 44 faces 1 tex
Textures
#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials
dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
View-Pilot 480 verts 288 faces 1 tex
Textures
#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials
dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
Geometry 0 verts 0 faces 0 tex
View Geometry 0 verts 0 faces 0 tex
Fire Geometry 0 verts 0 faces 0 tex
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class TransitBus_glassParts: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · TransitBus_glassParts 0
No Sections in model.cfg.
Textures 1
#(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials 1
dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat