Overview
- LODs
- 9
- Vertices
- 2,135
- Faces
- 2,032
- Textures
- 1
- Materials
- 2
CfgModels · armbend_g — Sections
Level of Detail 9
1.000 986 verts 889 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\armbend_g_co.paa
Materials
dz\characters\tops\data\armbend_g.rvmat
2.000 517 verts 498 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\armbend_g_co.paa
Materials
dz\characters\tops\data\armbend_g.rvmat
3.000 279 verts 248 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\armbend_g_co.paa
Materials
dz\characters\tops\data\armbend_g.rvmat
4.000 150 verts 155 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\armbend_g_co.paa
Materials
dz\characters\tops\data\armbend_g.rvmat
5.000 170 verts 198 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\armbend_g_co.paa
Materials
dz\characters\tops\data\armbend_g.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 5 verts 0 faces 0 tex
Other named selections (5)
View Geometry 12 verts 20 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 12 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class armbend_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · armbend_g 2
Textures 1
dz\characters\tops\data\armbend_g_co.paa
Materials 2
dz\characters\tops\data\armbend_g.rvmatdz\data\data\penetration\cloth.rvmat