Overview
- LODs
- 9
- Vertices
- 4,308
- Faces
- 5,631
- Textures
- 1
- Materials
- 2
CfgModels · BDU_Jacket_g — Sections
Level of Detail 9
1.000 2,270 verts 3,464 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\bdu_jacket_co.paa
Materials
dz\characters\tops\data\bdu_jacket.rvmat
2.000 983 verts 1,200 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\bdu_jacket_co.paa
Materials
dz\characters\tops\data\bdu_jacket.rvmat
3.000 579 verts 590 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\bdu_jacket_co.paa
Materials
dz\characters\tops\data\bdu_jacket.rvmat
4.000 322 verts 280 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\bdu_jacket_co.paa
Materials
dz\characters\tops\data\bdu_jacket.rvmat
5.000 119 verts 73 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\bdu_jacket_co.paa
Materials
dz\characters\tops\data\bdu_jacket.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class BDU_Jacket_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · BDU_Jacket_g 2
Textures 1
dz\characters\tops\data\bdu_jacket_co.paa
Materials 2
dz\characters\tops\data\bdu_jacket.rvmatdz\data\data\penetration\cloth.rvmat