Overview
LODs
9
Vertices
4,308
Faces
5,631
Textures
1
Materials
2

CfgModels · BDU_Jacket_g — Sections

  • camoground
  • zbytek

ODOL v54 · 178,930 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 9
1.000 2,270 verts 3,464 faces 1 tex
Resolution
1
Vertices
2,270
Faces
3,464
Height
0.1400

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\bdu_jacket_co.paa

Materials

  • dz\characters\tops\data\bdu_jacket.rvmat
2.000 983 verts 1,200 faces 1 tex
Resolution
2
Vertices
983
Faces
1,200
Height
0.1363

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\bdu_jacket_co.paa

Materials

  • dz\characters\tops\data\bdu_jacket.rvmat
3.000 579 verts 590 faces 1 tex
Resolution
3
Vertices
579
Faces
590
Height
0.1210

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\bdu_jacket_co.paa

Materials

  • dz\characters\tops\data\bdu_jacket.rvmat
4.000 322 verts 280 faces 1 tex
Resolution
4
Vertices
322
Faces
280
Height
0.1130

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\bdu_jacket_co.paa

Materials

  • dz\characters\tops\data\bdu_jacket.rvmat
5.000 119 verts 73 faces 1 tex
Resolution
5
Vertices
119
Faces
73
Height
0.0944

Named selections (2)

  • camoground
  • zbytek

Textures

  • dz\characters\tops\data\bdu_jacket_co.paa

Materials

  • dz\characters\tops\data\bdu_jacket.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1244

Named selections (1)

  • component01
Memory 11 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.3416
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1999

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1999

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class BDU_Jacket_g: Default
	{
		Sections[] =
		{
			"camoground",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · BDU_Jacket_g 2
  • camoground
  • zbytek
Textures 1
  • dz\characters\tops\data\bdu_jacket_co.paa
Materials 2
  • dz\characters\tops\data\bdu_jacket.rvmat
  • dz\data\data\penetration\cloth.rvmat