Overview
- LODs
- 10
- Vertices
- 29,222
- Faces
- 30,877
- Textures
- 1
- Materials
- 2
CfgModels · GulagJacket_g — Sections
Level of Detail 10
0.000 11,558 verts 14,884 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
1.000 7,810 verts 8,000 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
2.000 4,780 verts 4,077 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
3.000 2,589 verts 2,125 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
4.000 1,472 verts 1,136 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
5.000 962 verts 619 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\gulagjacket_co.paa
Materials
dz\characters\tops\data\gulagjacket.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 24 verts 18 faces 0 tex
Named selections (3)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class GulagJacket_g: Default
{
Sections[] =
{
"camoground"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · GulagJacket_g 1
Textures 1
dz\characters\tops\data\gulagjacket_co.paa
Materials 2
dz\characters\tops\data\gulagjacket.rvmatdz\data\data\penetration\cloth.rvmat