Overview
- LODs
- 9
- Vertices
- 4,265
- Faces
- 3,688
- Textures
- 1
- Materials
- 2
CfgModels · long_sleeve_shirt_g — Sections
Level of Detail 9
1.000 2,161 verts 1,879 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials
dz\characters\tops\data\long_sleeve_shirt.rvmat
2.000 1,131 verts 962 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials
dz\characters\tops\data\long_sleeve_shirt.rvmat
3.000 513 verts 466 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials
dz\characters\tops\data\long_sleeve_shirt.rvmat
4.000 270 verts 233 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials
dz\characters\tops\data\long_sleeve_shirt.rvmat
5.000 152 verts 106 faces 1 tex
Named selections (1)
Textures
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials
dz\characters\tops\data\long_sleeve_shirt.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 12 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 11 verts 18 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class long_sleeve_shirt_g: Default
{
Sections[] =
{
"zbytek",
"camoground"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · long_sleeve_shirt_g 2
Textures 1
dz\characters\tops\data\long_sleeve_shirt_co.paa
Materials 2
dz\characters\tops\data\long_sleeve_shirt.rvmatdz\data\data\penetration\fabric_thin.rvmat