Overview
- LODs
- 7
- Vertices
- 291
- Faces
- 438
- Textures
- 1
- Materials
- 3
CfgModels · Man_suit_g — Sections
Level of Detail 7
1.000 152 verts 240 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\man_suit_g_khaki_co.paa
Materials
dz\characters\tops\data\man_suit_g.rvmat
2.000 77 verts 120 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\man_suit_g_khaki_co.paa
Materials
dz\characters\tops\data\man_suit_g.rvmat
3.000 27 verts 36 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\man_suit_g_khaki_co.paa
Materials
dz\characters\tops\data\man_suit_g.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
Memory 11 verts 12 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 12 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Man_suit_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Man_suit_g 2
Textures 1
dz\characters\tops\data\man_suit_g_khaki_co.paa
Materials 3
dz\characters\tops\data\man_suit_g.rvmatdz\data\data\penetration\cloth.rvmatdz\data\data\penetration\fabric_thin.rvmat