Overview
- LODs
- 8
- Vertices
- 1,137
- Faces
- 1,324
- Textures
- 1
- Materials
- 2
CfgModels · NBC_Jacket_g — Sections
Level of Detail 8
1.000 549 verts 698 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\nbc_jacket_g_grey_co.paa
Materials
dz\characters\tops\data\nbc_jacket_g.rvmat
2.000 352 verts 384 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\nbc_jacket_g_grey_co.paa
Materials
dz\characters\tops\data\nbc_jacket_g.rvmat
3.000 149 verts 160 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\nbc_jacket_g_grey_co.paa
Materials
dz\characters\tops\data\nbc_jacket_g.rvmat
4.000 52 verts 52 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\nbc_jacket_g_grey_co.paa
Materials
dz\characters\tops\data\nbc_jacket_g.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabricp.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class NBC_Jacket_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · NBC_Jacket_g 2
Textures 1
dz\characters\tops\data\nbc_jacket_g_grey_co.paa
Materials 2
dz\characters\tops\data\nbc_jacket_g.rvmatdz\data\data\penetration\fabricp.rvmat