Overview
- LODs
- 8
- Vertices
- 885
- Faces
- 878
- Textures
- 1
- Materials
- 2
CfgModels · PoliceJacket_g — Sections
Level of Detail 8
1.000 402 verts 438 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\policejacket_g_co.paa
Materials
dz\characters\tops\data\policejacket_g.rvmat
2.000 241 verts 237 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\policejacket_g_co.paa
Materials
dz\characters\tops\data\policejacket_g.rvmat
3.000 133 verts 107 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\policejacket_g_co.paa
Materials
dz\characters\tops\data\policejacket_g.rvmat
4.000 66 verts 44 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\policejacket_g_co.paa
Materials
dz\characters\tops\data\policejacket_g.rvmat
Geometry 12 verts 20 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 12 verts 20 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\cloth.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class PoliceJacket_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · PoliceJacket_g 2
Textures 1
dz\characters\tops\data\policejacket_g_co.paa
Materials 2
dz\characters\tops\data\policejacket_g.rvmatdz\data\data\penetration\cloth.rvmat