Overview
LODs
9
Vertices
2,387
Faces
2,010
Textures
2
Materials
3

CfgModels · weaponlight_TLR — Sections

  • zbytek
  • reflector
  • glass
  • reflector_far

ODOL v54 · 85,278 bytes · Skeleton bones: 0 · Sections: 4

Level of Detail 9
1.000 826 verts 718 faces 2 tex
Resolution
1
Vertices
826
Faces
718
Height
0.0404

Named selections (3)

  • glass
  • reflector
  • zbytek

Textures

  • dz\gear\tools\data\flashlight_glass.paa
  • dz\weapons\attachments\data\tls3_co.paa

Materials

  • dz\gear\tools\data\flashlight_glass.rvmat
  • dz\weapons\attachments\data\tls3.rvmat
2.000 410 verts 326 faces 1 tex
Resolution
2
Vertices
410
Faces
326
Height
0.0404

Named selections (2)

  • reflector_far
  • zbytek

Textures

  • dz\weapons\attachments\data\tls3_co.paa

Materials

  • dz\weapons\attachments\data\tls3.rvmat
3.000 206 verts 144 faces 1 tex
Resolution
3
Vertices
206
Faces
144
Height
0.0404

Named selections (2)

  • reflector_far
  • zbytek

Textures

  • dz\weapons\attachments\data\tls3_co.paa

Materials

  • dz\weapons\attachments\data\tls3.rvmat
4.000 153 verts 97 faces 1 tex
Resolution
4
Vertices
153
Faces
97
Height
0.0404

Named selections (2)

  • reflector_far
  • zbytek

Textures

  • dz\weapons\attachments\data\tls3_co.paa

Materials

  • dz\weapons\attachments\data\tls3.rvmat
View-Pilot 754 verts 683 faces 1 tex
Resolution
1100
Vertices
754
Faces
683
Height
0.0404

Named selections (1)

  • zbytek

Textures

  • dz\weapons\attachments\data\tls3_co.paa

Materials

  • dz\weapons\attachments\data\tls3.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.0650

Named selections (1)

  • component01
Memory 14 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
14
Faces
12
Height
0.0465
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.0650

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0314

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class weaponlight_TLR: Default
	{
		Sections[] =
		{
			"zbytek",
			"reflector",
			"glass",
			"reflector_far"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · weaponlight_TLR 4
  • zbytek
  • reflector
  • glass
  • reflector_far
Textures 2
  • dz\gear\tools\data\flashlight_glass.paa
  • dz\weapons\attachments\data\tls3_co.paa
Materials 3
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\gear\tools\data\flashlight_glass.rvmat
  • dz\weapons\attachments\data\tls3.rvmat