Overview
LODs
5
Vertices
32
Faces
25
Textures
0
Materials
1
Proxies
1

ODOL v54 · 3,081 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 5
1.000 3 verts 1 faces 0 tex
Resolution
1
Vertices
3
Faces
1
Height
0.0500
Proxies
1

Proxies (1)

  • dz\weapons\attachments\light\weaponlight_tlr
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 13 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
13
Faces
12
Height
0.6250
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0463

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0319

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class weaponlight_TLR_Mich2001_slothelper: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · weaponlight_TLR_Mich2001_slothelper 0

No Sections in model.cfg.

Proxies 1
  • dz\weapons\attachments\light\weaponlight_tlr
Materials 1
  • dz\data\data\penetration\armor_1mm_plate.rvmat