Overview
- LODs
- 9
- Vertices
- 4,122
- Faces
- 3,094
- Textures
- 1
- Materials
- 2
CfgModels · magazine_sv98_10rnd — Sections
Level of Detail 9
1.000 2,161 verts 1,834 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat
2.000 1,080 verts 782 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat
3.000 552 verts 327 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat
4.000 219 verts 100 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat
5.000 74 verts 27 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 12 verts 6 faces 0 tex
Other named selections (6)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class magazine_sv98_10rnd: Default
{
Sections[] =
{
"camo",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · magazine_sv98_10rnd 2
Textures 1
dz\weapons\attachments\magazine\data\magazine_sv98_10rnd_co.paa
Materials 2
dz\data\data\penetration\plastic.rvmatdz\weapons\attachments\magazine\data\magazine_sv98_10rnd.rvmat