Overview
- LODs
- 8
- Vertices
- 1,578
- Faces
- 1,493
- Textures
- 1
- Materials
- 2
CfgModels · bayonet_m9a1 — Sections
Level of Detail 8
0.000 406 verts 366 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_bayonet_co.paa
Materials
dz\weapons\attachments\data\m4_bayonet.rvmat
1.000 193 verts 151 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_bayonet_co.paa
Materials
dz\weapons\attachments\data\m4_bayonet.rvmat
2.000 71 verts 44 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_bayonet_co.paa
Materials
dz\weapons\attachments\data\m4_bayonet.rvmat
View-Pilot 870 verts 902 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_bayonet_co.paa
Materials
dz\weapons\attachments\data\m4_bayonet.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 14 verts 12 faces 0 tex
Other named selections (8)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class bayonet_m9a1: Default
{
Sections[] =
{
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · bayonet_m9a1 1
Textures 1
dz\weapons\attachments\data\m4_bayonet_co.paa
Materials 2
dz\data\data\penetration\metalplate.rvmatdz\weapons\attachments\data\m4_bayonet.rvmat