Overview
- LODs
- 8
- Vertices
- 1,603
- Faces
- 1,885
- Textures
- 1
- Materials
- 1
CfgModels · USMC_Jacket_g — Sections
Level of Detail 8
1.000 748 verts 936 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\usmc_jacket_marpatwoodland_co.paa
Materials
dz\characters\tops\data\usmc_jacket.rvmat
2.000 452 verts 528 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\usmc_jacket_marpatwoodland_co.paa
Materials
dz\characters\tops\data\usmc_jacket.rvmat
3.000 259 verts 273 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\usmc_jacket_marpatwoodland_co.paa
Materials
dz\characters\tops\data\usmc_jacket.rvmat
4.000 84 verts 62 faces 1 tex
Named selections (2)
Textures
dz\characters\tops\data\usmc_jacket_marpatwoodland_co.paa
Materials
dz\characters\tops\data\usmc_jacket.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 33 verts 62 faces 0 tex
Named selections (1)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class USMC_Jacket_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · USMC_Jacket_g 2
Textures 1
dz\characters\tops\data\usmc_jacket_marpatwoodland_co.paa
Materials 1
dz\characters\tops\data\usmc_jacket.rvmat