Overview
LODs
9
Vertices
4,553
Faces
4,190
Textures
1
Materials
2

CfgModels · bipod_atlas — Sections

  • zbytek

ODOL v54 · 148,079 bytes · Skeleton bones: 2 · Sections: 1

Level of Detail 9
1.000 1,463 verts 1,358 faces 1 tex
Resolution
1
Vertices
1,463
Faces
1,358
Height
0.1860

Named selections (3)

  • bipod_left
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_bipod_co.paa

Materials

  • dz\weapons\attachments\data\m4_bipod.rvmat
2.000 638 verts 524 faces 1 tex
Resolution
2
Vertices
638
Faces
524
Height
0.1848

Named selections (3)

  • bipod_left
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_bipod_co.paa

Materials

  • dz\weapons\attachments\data\m4_bipod.rvmat
3.000 318 verts 218 faces 1 tex
Resolution
3
Vertices
318
Faces
218
Height
0.1837

Named selections (3)

  • bipod_left
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_bipod_co.paa

Materials

  • dz\weapons\attachments\data\m4_bipod.rvmat
4.000 72 verts 36 faces 1 tex
Resolution
4
Vertices
72
Faces
36
Height
0.1804

Named selections (3)

  • bipod_left
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_bipod_co.paa

Materials

  • dz\weapons\attachments\data\m4_bipod.rvmat
View-Pilot 2,006 verts 2,012 faces 1 tex
Resolution
1100
Vertices
2,006
Faces
2,012
Height
0.1862

Named selections (3)

  • bipod_left
  • bipod_right
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_bipod_co.paa

Materials

  • dz\weapons\attachments\data\m4_bipod.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1867

Named selections (1)

  • component01
Memory 16 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
12
Height
0.3053
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1867

Named selections (1)

  • component01
Fire Geometry 24 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
24
Faces
18
Height
0.1855

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
	class bipod
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"bipod_left", "",
			"bipod_right", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class bipod_atlas: Default
	{
		SkeletonName = "bipod";
		Sections[] =
		{
			"zbytek"
		};
		class Animations
		{
			class bipod_left
			{
				type = "Rotation";
				source = "bipod";
				selection = "bipod_left";
				axis = "mem_leftarm";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class bipod_right
			{
				type = "Rotation";
				source = "bipod";
				selection = "bipod_right";
				axis = "mem_rightarm";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
		};
	};
};
CfgSkeletons · bipod 2
BoneParent
bipod_left
bipod_right
CfgModels · bipod_atlas 1
  • zbytek
Textures 1
  • dz\weapons\attachments\data\m4_bipod_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\attachments\data\m4_bipod.rvmat