Overview
- LODs
- 9
- Vertices
- 2,264
- Faces
- 1,886
- Textures
- 1
- Materials
- 1
CfgModels · buttstock_m4_mp — Sections
Level of Detail 9
0.000 656 verts 544 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\m4_stock2_co.paa
Materials
dz\weapons\attachments\data\m4_stock2.rvmat
1.000 357 verts 264 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\m4_stock2_co.paa
Materials
dz\weapons\attachments\data\m4_stock2.rvmat
2.000 169 verts 104 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\m4_stock2_co.paa
Materials
dz\weapons\attachments\data\m4_stock2.rvmat
3.000 45 verts 24 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\m4_stock2_co.paa
Materials
dz\weapons\attachments\data\m4_stock2.rvmat
View-Pilot 999 verts 920 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\m4_stock2_co.paa
Materials
dz\weapons\attachments\data\m4_stock2.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 14 verts 12 faces 0 tex
Other named selections (8)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class buttstock_m4_mp: Default
{
Sections[] =
{
"zbytek",
"camo"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · buttstock_m4_mp 2
Textures 1
dz\weapons\attachments\data\m4_stock2_co.paa
Materials 1
dz\weapons\attachments\data\m4_stock2.rvmat