Overview
LODs
8
Vertices
1,904
Faces
1,032
Textures
1
Materials
4

CfgModels · buttstock_mp5K_stock — Sections

  • camo
  • zbytek

ODOL v54 · 56,198 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 8
1.000 566 verts 291 faces 1 tex
Resolution
1
Vertices
566
Faces
291
Height
0.2745

Named selections (1)

  • camo

Textures

  • dz\weapons\attachments\data\mp5k_stock_co.paa

Materials

  • dz\weapons\attachments\data\mp5k_stock.rvmat
2.000 308 verts 155 faces 1 tex
Resolution
2
Vertices
308
Faces
155
Height
0.2742

Named selections (1)

  • camo

Textures

  • dz\weapons\attachments\data\mp5k_stock_co.paa

Materials

  • dz\weapons\attachments\data\mp5k_stock.rvmat
3.000 140 verts 58 faces 1 tex
Resolution
3
Vertices
140
Faces
58
Height
0.2595

Named selections (1)

  • camo

Textures

  • dz\weapons\attachments\data\mp5k_stock_co.paa

Materials

  • dz\data\data\default.rvmat
View-Pilot 833 verts 476 faces 1 tex
Resolution
1100
Vertices
833
Faces
476
Height
0.2745

Named selections (1)

  • camo

Textures

  • dz\weapons\attachments\data\mp5k_stock_co.paa

Materials

  • dz\weapons\attachments\data\mp5k_stock.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2868

Named selections (1)

  • component01
Memory 14 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
14
Faces
12
Height
0.4002

Other named selections (8)

  • boundingbox_max
  • boundingbox_min
  • ce_center
  • ce_radius
  • invview
  • meleerangeend
  • meleerangestart
  • throwingimpulseposition
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2868

Named selections (1)

  • component01
Fire Geometry 27 verts 28 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
27
Faces
28
Height
0.2685

Named selections (1)

  • zbytek

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class buttstock_mp5K_stock: Default
	{
		Sections[] =
		{
			"camo",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · buttstock_mp5K_stock 2
  • camo
  • zbytek
Textures 1
  • dz\weapons\attachments\data\mp5k_stock_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\weapons\attachments\data\mp5k_stock.rvmat